The final publication is available at link.springer.comRecent advances in Generative Adversarial Networks (GANs) have shown impressive results for task of facial expression synthesis. The most successful architecture is StarGAN, that conditions GANs' generation process with images of a specific domain, namely a set of images of persons sharing the same expression. While effective, this approach can only generate a discrete number of expressions, determined by the content of the dataset. To address this limitation, in this paper, we introduce a novel GAN conditioning scheme based on Action Units (AU) annotations, which describes in a continuous manifold the anatomical facial movements defining a human expression. Our approach allows controll...
There are many applications of Generative Adversarial Networks (GANs) in fields like computer vision...
Previous animatable 3D-aware GANs for human generation have primarily focused on either the human he...
Faces generated using generative adversarial networks (GANs) have reached unprecedented realism. The...
The final publication is available at link.springer.comRecent advances in generative adversarial net...
The final publication is available at link.springer.comRecent advances in Generative Adversarial Net...
Trabajo presentado en la 15th European Conference, celebrada en Munich, (Germany) del 8 al 14 de sep...
Automatic animation synthesis has attracted much attention from the community. As most existing meth...
Limited sizes of annotated video databases of spontaneous facial expression, imbalanced action unit ...
Limited sizes of annotated video databases of spontaneous facial expression, imbalanced action unit ...
This paper introduces a novel method for realtime portrait animation in a single photo. Our method r...
This paper presents a generic face animator that is able to control the pose and expressions of a gi...
StarGAN realizes image conversion among multiple domain image, but the combined and coordinated acti...
StarGAN realizes image conversion among multiple domain image, but the combined and coordinated acti...
Formulated as a conditional generation problem, face animation aims at synthesizing continuous face ...
There are many applications of Generative Adversarial Networks (GANs) in fields like computer vision...
There are many applications of Generative Adversarial Networks (GANs) in fields like computer vision...
Previous animatable 3D-aware GANs for human generation have primarily focused on either the human he...
Faces generated using generative adversarial networks (GANs) have reached unprecedented realism. The...
The final publication is available at link.springer.comRecent advances in generative adversarial net...
The final publication is available at link.springer.comRecent advances in Generative Adversarial Net...
Trabajo presentado en la 15th European Conference, celebrada en Munich, (Germany) del 8 al 14 de sep...
Automatic animation synthesis has attracted much attention from the community. As most existing meth...
Limited sizes of annotated video databases of spontaneous facial expression, imbalanced action unit ...
Limited sizes of annotated video databases of spontaneous facial expression, imbalanced action unit ...
This paper introduces a novel method for realtime portrait animation in a single photo. Our method r...
This paper presents a generic face animator that is able to control the pose and expressions of a gi...
StarGAN realizes image conversion among multiple domain image, but the combined and coordinated acti...
StarGAN realizes image conversion among multiple domain image, but the combined and coordinated acti...
Formulated as a conditional generation problem, face animation aims at synthesizing continuous face ...
There are many applications of Generative Adversarial Networks (GANs) in fields like computer vision...
There are many applications of Generative Adversarial Networks (GANs) in fields like computer vision...
Previous animatable 3D-aware GANs for human generation have primarily focused on either the human he...
Faces generated using generative adversarial networks (GANs) have reached unprecedented realism. The...