This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual identities within recent mass market role-playing games. Focusing on Lionhead Studios’ Fable and BioWare’s Dragon Age series, I suggest how the intersection of queer theory’s resistance of presumptive categories for sexuality and theories of game design – notably the concept of affordances – may provide for a critique of the performative constraints through which gamers are able to ‘play queer’. While even-handed dynamics of relationship game play may espouse a liberal rhetoric of inclusion, I propose that a predominant logic of sameness – grounded in an even-handed ‘blindness’ to sexual difference – may also restrict the possibilities for que...
The purpose of this paper is to investigate how gender and sexuality are made in the videogames Prin...
While queer narratives have recently gained greater prominence and attention [35][51][48] both in ga...
This article investigates various kinds of analog and digital role-playing games (RPG) from the pers...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
In previous research biological sex and gender are defined as the same thing, which has lead to a mi...
In previous research biological sex and gender are defined as the same thing, which has lead to a mi...
Progressive and serious representations of homosexuality in Western mainstream video games are a rec...
Video games are a unique narrative and interactive experience that allow players to construct their ...
Video games are a unique narrative and interactive experience that allow players to construct their ...
This article explores the strategies of queer playing of video games and their relationship to the h...
Once a staple of game design, linear game spaces and play have slowly been pushed aside by open-worl...
The purpose of this paper is to investigate how gender and sexuality are made in the videogames Prin...
Dragon Age: Inquisition s (2014) release opened a new world of character creation for the single-pla...
The purpose of this paper is to investigate how gender and sexuality are made in the videogames Prin...
While queer narratives have recently gained greater prominence and attention [35][51][48] both in ga...
This article investigates various kinds of analog and digital role-playing games (RPG) from the pers...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
This article adopts the lens of queer theory to examine the terms of inclusion of non-heterosexual i...
In previous research biological sex and gender are defined as the same thing, which has lead to a mi...
In previous research biological sex and gender are defined as the same thing, which has lead to a mi...
Progressive and serious representations of homosexuality in Western mainstream video games are a rec...
Video games are a unique narrative and interactive experience that allow players to construct their ...
Video games are a unique narrative and interactive experience that allow players to construct their ...
This article explores the strategies of queer playing of video games and their relationship to the h...
Once a staple of game design, linear game spaces and play have slowly been pushed aside by open-worl...
The purpose of this paper is to investigate how gender and sexuality are made in the videogames Prin...
Dragon Age: Inquisition s (2014) release opened a new world of character creation for the single-pla...
The purpose of this paper is to investigate how gender and sexuality are made in the videogames Prin...
While queer narratives have recently gained greater prominence and attention [35][51][48] both in ga...
This article investigates various kinds of analog and digital role-playing games (RPG) from the pers...