This durational participative experiment took place between 8th Feb - 22nd March 2017, as part of the Digital Maker Collective's 'Digital Making Art School' at Tate Exchange. Sonic Sensing was also presented at 'Re-Animating Materiality through Sound' curated by Sadhna Jain in the Project Space of Tate Exchange on 22nd March. This session focused on looking at 'creative combinations of sound, material, digital and the analogue'. Sadhna writes about Re-Animating Materiality through Sound: The interplay of materiality and sound offers an opportunity to re-think how the creation and meaning of sound can be produced and experienced – through space, bodies, material forms and technology. We invite visitors of all ages and levels of experi...
Peter Cusack, Simon Elvins, Fédération Internationale des Chasseurs de Sons, Nikolaus Gansterer, Ste...
An experiential investigation of noise as a granular entity, this combined exhibition and event expl...
This version of The Listening Room is minimal, one microphone and two loudspeakers in the Reading Ro...
Sonic Acts of Noticing Sonic Acts of Noticing deploys listening as critical spatial practice that...
Material Soundsystems explores the possibilities of forging symbiotic and dynamic connections betwee...
This practice-based PhD set out to design and apply novel multi-channel and nonintrusive electroence...
This was a special session devoted to looking at creative combinations of sound, material, digital a...
What new perspectives might sonic thinking bring to design education? In this paper the authors desc...
We describe a series of experiments in artistic research, each investigating and illustrating aspect...
The Genius Loci exhibition asks how ten artists can explore sensations of landscape, how are experie...
This research paper examines the use of sound in art as a means to explore processes of movement, tr...
Media Architecture often focuses on creating solutions that trigger our visual sense. The perception...
This thesis explores certain ways m which contemporary artists are using methodologies of sound (rec...
In the project that forms the site of this creative, practice-led thesis, personal audio recordings ...
This article discusses a prototype that explores the simultaneous manipulation of three-dimensional ...
Peter Cusack, Simon Elvins, Fédération Internationale des Chasseurs de Sons, Nikolaus Gansterer, Ste...
An experiential investigation of noise as a granular entity, this combined exhibition and event expl...
This version of The Listening Room is minimal, one microphone and two loudspeakers in the Reading Ro...
Sonic Acts of Noticing Sonic Acts of Noticing deploys listening as critical spatial practice that...
Material Soundsystems explores the possibilities of forging symbiotic and dynamic connections betwee...
This practice-based PhD set out to design and apply novel multi-channel and nonintrusive electroence...
This was a special session devoted to looking at creative combinations of sound, material, digital a...
What new perspectives might sonic thinking bring to design education? In this paper the authors desc...
We describe a series of experiments in artistic research, each investigating and illustrating aspect...
The Genius Loci exhibition asks how ten artists can explore sensations of landscape, how are experie...
This research paper examines the use of sound in art as a means to explore processes of movement, tr...
Media Architecture often focuses on creating solutions that trigger our visual sense. The perception...
This thesis explores certain ways m which contemporary artists are using methodologies of sound (rec...
In the project that forms the site of this creative, practice-led thesis, personal audio recordings ...
This article discusses a prototype that explores the simultaneous manipulation of three-dimensional ...
Peter Cusack, Simon Elvins, Fédération Internationale des Chasseurs de Sons, Nikolaus Gansterer, Ste...
An experiential investigation of noise as a granular entity, this combined exhibition and event expl...
This version of The Listening Room is minimal, one microphone and two loudspeakers in the Reading Ro...