Modding – the modification of existing products by consumers – is increasingly exploited by manufacturers to enhance product development and sales. In the computer games industry modding has evolved into a development model in which users act as unpaid "complementors" to manufacturers’ product platforms. This article explains how manufacturers can profit from their abilities to organize and facilitate a process of innovation by user communities and capture the value of the innovations produced in such communities. When managed strategically, two distinct, but not mutually exclusive business models appear from the production of user complements: firstly, a manufacturer can let the (free) user complements "drift" in the user communities, wher...
Because innovations change and transform industries, they pose challenges for managers that have to ...
This article seeks to make the relationship between non-market game developers (modders) and the gam...
This paper will explore how the often illegal activities of some users may produce valuable innovati...
It has been demonstrated that users occasionally innovate. However, it can now be observed that even...
It has been demonstrated that users occasionally innovate. However, it can now be observed that even...
International audienceThe digital creative industries exemplify innovation processes in which user c...
In the last twenty years a growing literature has shown how much innovation is driven by users. The ...
The aim of the paper is to characterize innovation with user communities and to explore managerial i...
In the last twenty years a growing literature has shown how much innovation is driven by users. The ...
User toolkits for innovation were recently proposed as a means to eliminate (costly) exchange of ne...
Firms rely on an external organization to complement the relevant parts of their own knowledge base....
Studies of the sources of innovations have recognized that many innovations are developed by users. ...
1 Abstract: This study describes a process in which a firm relies on an external consumer community ...
User groups have been recognised as one of the most important coupling mechanisms between users and...
Studies of the sources of innovations have recognized that many innovations are developed by users. ...
Because innovations change and transform industries, they pose challenges for managers that have to ...
This article seeks to make the relationship between non-market game developers (modders) and the gam...
This paper will explore how the often illegal activities of some users may produce valuable innovati...
It has been demonstrated that users occasionally innovate. However, it can now be observed that even...
It has been demonstrated that users occasionally innovate. However, it can now be observed that even...
International audienceThe digital creative industries exemplify innovation processes in which user c...
In the last twenty years a growing literature has shown how much innovation is driven by users. The ...
The aim of the paper is to characterize innovation with user communities and to explore managerial i...
In the last twenty years a growing literature has shown how much innovation is driven by users. The ...
User toolkits for innovation were recently proposed as a means to eliminate (costly) exchange of ne...
Firms rely on an external organization to complement the relevant parts of their own knowledge base....
Studies of the sources of innovations have recognized that many innovations are developed by users. ...
1 Abstract: This study describes a process in which a firm relies on an external consumer community ...
User groups have been recognised as one of the most important coupling mechanisms between users and...
Studies of the sources of innovations have recognized that many innovations are developed by users. ...
Because innovations change and transform industries, they pose challenges for managers that have to ...
This article seeks to make the relationship between non-market game developers (modders) and the gam...
This paper will explore how the often illegal activities of some users may produce valuable innovati...