A didactic approach to teaching database research skills has proven to be dreadfully dull and ineffective for many students. One possible solution to this problem is to incorporate educational games with predetermined learning objectives into the curriculum. Chemistry/Biochemistry majors at the University of Notre Dame take a required information literacy skills course that introduces chemistry database search techniques. The course features several databases – highlighting the distinct nuances of each database and the different search strategies required to access information. This paper describes active learning activities as a method for creating a higher level of engagement while maintaining the objectives of a traditional course format
Catching the attention of highly technologically and visually oriented students is a challenge for l...
Games have been designed and developed not just for entertainment but also for many other purposes i...
Research has shown that educational games can have positive impacts on student learning and motivati...
A didactic approach to teaching database research skills has proven to be dreadfully dull and ineffe...
Much current research in the field of games-based learning demonstrates that games can be successful...
Information literacy is an essential skill in today’s society and information search is an essential...
Games-based learning is an innovative pedagogical strategy employed at all levels of education, and ...
Objective – To determine whether playing library-related online games during information literacy in...
Objective – To determine whether playing library-related online games during information literacy in...
Computer-supported learning environment (CSLE) Information Retrieval Game (IR Game) is described and...
Engaging students during one-shot library instruction sessions requires both creativity and effort. ...
This paper describes how college students played the web-based BiblioBouts Information Literacy (IL)...
Collectively, the world\u27s population spends about 3 billion hours a week playing video games. To ...
Librarian-instructors lead lots of one-shot sessions and often have a lot to cover to help students ...
Poster presentation at the Virginia Library Association Conference on October 23, 2014. This poster ...
Catching the attention of highly technologically and visually oriented students is a challenge for l...
Games have been designed and developed not just for entertainment but also for many other purposes i...
Research has shown that educational games can have positive impacts on student learning and motivati...
A didactic approach to teaching database research skills has proven to be dreadfully dull and ineffe...
Much current research in the field of games-based learning demonstrates that games can be successful...
Information literacy is an essential skill in today’s society and information search is an essential...
Games-based learning is an innovative pedagogical strategy employed at all levels of education, and ...
Objective – To determine whether playing library-related online games during information literacy in...
Objective – To determine whether playing library-related online games during information literacy in...
Computer-supported learning environment (CSLE) Information Retrieval Game (IR Game) is described and...
Engaging students during one-shot library instruction sessions requires both creativity and effort. ...
This paper describes how college students played the web-based BiblioBouts Information Literacy (IL)...
Collectively, the world\u27s population spends about 3 billion hours a week playing video games. To ...
Librarian-instructors lead lots of one-shot sessions and often have a lot to cover to help students ...
Poster presentation at the Virginia Library Association Conference on October 23, 2014. This poster ...
Catching the attention of highly technologically and visually oriented students is a challenge for l...
Games have been designed and developed not just for entertainment but also for many other purposes i...
Research has shown that educational games can have positive impacts on student learning and motivati...