Thurau C, Hettenhausen T, Bauckhage C. Classification of Team Behaviors in Sports Video Games. In: Proc. of the Int. Conf. on Pattern Recognition (ICPR’06). Vol 1. IEEE; 2006: 1188-1191
system was analyzed sequentially using the lag technique. The behavior patterns were compared with t...
This paper proposes a method for agent behavior classification which estimates the relations between...
This article addresses the problem of activity recognition for dynamic, physically embodied agent te...
Proceeding of: 10th International Conference on Intelligent Autonomous Systems (IAS 2008), Baden Bad...
Part 1: Full papersInternational audienceComputer games are big business, which is also reflected in...
Proceedings of: 16th Annual KES Conference on Knowledge-Based and Intelligent Information & Engineer...
Automatic and interactive data analysis is instrumental in making use of increasing amounts of compl...
Automatic and interactive data analysis is instrumental in making use of increasing amounts of compl...
This thesis investigates the classification of the behaviour of multiple persons when viewed from a ...
Abstract. Activity recognition in sport is an attractive field for com-puter vision research. Game, ...
Gorman B, Thurau C, Bauckhage C, Humphrys M. Bayesian Imitation of Human Behavior in Interactive Com...
The analysis of game situations in sports games is essential for development of successful game tact...
This paper deals with the problem of group behavior recognition. Our approach is to merge all the po...
Proceedings of: Workshop on User-Centric Technologies and Applications (CONTEXTS 2011), Salamanca, A...
Understanding multi-agent cooperative behavior is challenging in various scientific and engineering ...
system was analyzed sequentially using the lag technique. The behavior patterns were compared with t...
This paper proposes a method for agent behavior classification which estimates the relations between...
This article addresses the problem of activity recognition for dynamic, physically embodied agent te...
Proceeding of: 10th International Conference on Intelligent Autonomous Systems (IAS 2008), Baden Bad...
Part 1: Full papersInternational audienceComputer games are big business, which is also reflected in...
Proceedings of: 16th Annual KES Conference on Knowledge-Based and Intelligent Information & Engineer...
Automatic and interactive data analysis is instrumental in making use of increasing amounts of compl...
Automatic and interactive data analysis is instrumental in making use of increasing amounts of compl...
This thesis investigates the classification of the behaviour of multiple persons when viewed from a ...
Abstract. Activity recognition in sport is an attractive field for com-puter vision research. Game, ...
Gorman B, Thurau C, Bauckhage C, Humphrys M. Bayesian Imitation of Human Behavior in Interactive Com...
The analysis of game situations in sports games is essential for development of successful game tact...
This paper deals with the problem of group behavior recognition. Our approach is to merge all the po...
Proceedings of: Workshop on User-Centric Technologies and Applications (CONTEXTS 2011), Salamanca, A...
Understanding multi-agent cooperative behavior is challenging in various scientific and engineering ...
system was analyzed sequentially using the lag technique. The behavior patterns were compared with t...
This paper proposes a method for agent behavior classification which estimates the relations between...
This article addresses the problem of activity recognition for dynamic, physically embodied agent te...