After defining a pure-action profile in a nonatomic aggregative game, where players have specific compact convex pure-action sets and nonsmooth convex cost functions, as a square-integrable function, we characterize a Wardrop equilibrium as a solution to an infinite-dimensional generalized variational inequality. We show the existence of Wardrop equilibrium and variational Wardrop equilibrium, a concept of equilibrium adapted to the presence of coupling constraints, in monotone nonatomic aggregative games. The uniqueness of (variational) Wardrop equilibrium is proved for strictly or aggregatively strictly monotone nonatomic aggregative games. We then show that, for a sequence of finite-player aggregative games with aggregative constraints, ...
We analyse deterministic aggregative games, with large but finite number of players, that are subjec...
A notion of incentive for agents is introduced which leads to a very general notion of an equilibriu...
We introduce a framework of noncooperative pregames, in which players are characterized by their att...
After defining a pure-action profile in a nonatomic aggregative game, where players have specific co...
We define and analyze the notion of variational Wardrop equilibrium for nonatomic aggregative games ...
This thesis studies equilibrium problems in aggregative games. A game describes the interaction amon...
We consider the framework of aggregative games, in which the cost function of each agent depends on ...
We consider the framework of aggregative games, in which the cost function of each agent depends on ...
International audienceAggregative games have many industrial applications, and computing an equilibr...
We study aggregative games in which players ’ strategy sets are convex intervals of the real line an...
Various Nash equilibrium results for a broad class of aggregative games are presented. The main ones...
This paper shows the existence of $\mathcal{O}(\frac{1}{n^\gamma})$-Nash equilibria in $n$-player no...
We address the generalized aggregative equilibrium seeking problem for noncooperative agents playing...
We analyse deterministic aggregative games, with large but finite number of players, that are subjec...
A notion of incentive for agents is introduced which leads to a very general notion of an equilibriu...
We introduce a framework of noncooperative pregames, in which players are characterized by their att...
After defining a pure-action profile in a nonatomic aggregative game, where players have specific co...
We define and analyze the notion of variational Wardrop equilibrium for nonatomic aggregative games ...
This thesis studies equilibrium problems in aggregative games. A game describes the interaction amon...
We consider the framework of aggregative games, in which the cost function of each agent depends on ...
We consider the framework of aggregative games, in which the cost function of each agent depends on ...
International audienceAggregative games have many industrial applications, and computing an equilibr...
We study aggregative games in which players ’ strategy sets are convex intervals of the real line an...
Various Nash equilibrium results for a broad class of aggregative games are presented. The main ones...
This paper shows the existence of $\mathcal{O}(\frac{1}{n^\gamma})$-Nash equilibria in $n$-player no...
We address the generalized aggregative equilibrium seeking problem for noncooperative agents playing...
We analyse deterministic aggregative games, with large but finite number of players, that are subjec...
A notion of incentive for agents is introduced which leads to a very general notion of an equilibriu...
We introduce a framework of noncooperative pregames, in which players are characterized by their att...