Motor imagery is the mental simulation of a movement without motor output. In recent years, there has been growing interest towards the application of motor imagery-based training, or "mental practice", in stroke rehabilitation. We have developed a virtual reality prototype (the VR Mirror) to support patients in performing mental practice. The VR Mirror displays a three-dimensional simulation of the movement to be imagined, using data acquired from the healthy arm. We tested the system with nine post-stroke patients with chronic motor impairment of the upper limb. After eight weeks of training with the VR Mirror, remarkable improvement was noted in three cases, slight improvement in two cases, and no improvement in four cases. All patients ...
The motor function impairment resulting from a stroke injury has a negative impact on autonomy, the ...
Recent experimental evidence suggests that rapid advancement of virtual reality (VR) technologies ha...
The present work investigates the application of virtual reality (VR) technology to neurorehabilitat...
Motor imagery is the mental simulation of a movement without motor output. In recent years, there ha...
Motor imagery is the mental simulation of a movement without motor output. In recent years, there ha...
Abstract. Motor imagery is the mental simulation of a movement without motor output. In recent years...
The aim of the project is to apply augmented-reality technology to teach motor skills to patients su...
Abstract We present a virtual reality (VR)-based motor neurorehabilitation system for stroke patient...
n the recent years, the use of virtual reality (VR) to enhance motor skills of persons with activity...
Objective. To investigate the technical and clinical viability of using computer-facilitated mental ...
In this paper, we advocate the combination of four key ingredients that we believe are necessary to ...
We designed and implemented an immersive virtual reality (VR) environment for upper limb rehabilitat...
Stroke is one of the most common causes of acquired disability, leaving numerous adults with cogniti...
We present a virtual reality (VR)-based motor neurorehabilitation system for stroke patients with up...
In this paper, the current “state of the art ” for virtual reality (VR) applications in the field of...
The motor function impairment resulting from a stroke injury has a negative impact on autonomy, the ...
Recent experimental evidence suggests that rapid advancement of virtual reality (VR) technologies ha...
The present work investigates the application of virtual reality (VR) technology to neurorehabilitat...
Motor imagery is the mental simulation of a movement without motor output. In recent years, there ha...
Motor imagery is the mental simulation of a movement without motor output. In recent years, there ha...
Abstract. Motor imagery is the mental simulation of a movement without motor output. In recent years...
The aim of the project is to apply augmented-reality technology to teach motor skills to patients su...
Abstract We present a virtual reality (VR)-based motor neurorehabilitation system for stroke patient...
n the recent years, the use of virtual reality (VR) to enhance motor skills of persons with activity...
Objective. To investigate the technical and clinical viability of using computer-facilitated mental ...
In this paper, we advocate the combination of four key ingredients that we believe are necessary to ...
We designed and implemented an immersive virtual reality (VR) environment for upper limb rehabilitat...
Stroke is one of the most common causes of acquired disability, leaving numerous adults with cogniti...
We present a virtual reality (VR)-based motor neurorehabilitation system for stroke patients with up...
In this paper, the current “state of the art ” for virtual reality (VR) applications in the field of...
The motor function impairment resulting from a stroke injury has a negative impact on autonomy, the ...
Recent experimental evidence suggests that rapid advancement of virtual reality (VR) technologies ha...
The present work investigates the application of virtual reality (VR) technology to neurorehabilitat...