Automated 3D modeling from real sports videos can provide useful resources for visual design in sports-related computer games, saving a lot of efforts in manual design of visual contents. However, image-based 3D reconstruction usually suffers from inaccuracy caused by statistic image analysis. In this paper, we proposed an information theoretical scheme to minimize errors of automated 3D modeling from monocular sports videos. In the proposed scheme, mutual information was exploited to compute the fitting scores of a 3D model against the observed single-view scene, and the optimization of model fitting was carried out subsequently. With this optimization scheme, errors in model fitting were minimized without human intervention, allowing auto...
The ability to model 3D objects from monocular video allows for a number of very useful applications...
Abstract. The ability to model 3D objects from monocular video allows for a number of very useful ap...
The process of 3D reconstruction is a basic problem in Computer Vision. However, recent researches h...
Automated 3-D modeling from real sports videos can provide valuable resources for visual design in s...
In this paper we investigate the challenge of 3D reconstruction from Snooker video data. We propose ...
This poster will present a computer graphics application for improving snooker skills training. We d...
In this paper we analysis monocular sport videos, digitized from old VHS tape, where players and cam...
A method of reconstructing the 3D trajectories of a table tennis ball is introduced, which was devel...
3D Reconstruction using multiple cameras is a technique often employed in the studio production envi...
AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality ...
Even though numerous algorithms exist for estimating the structure of a scene from its video, the so...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
The Snooker Extraction and 3D Builder (SE3DB) is designed to be used as a viewer aid in televised sn...
Abstract—This paper presents a player segmentation ap-proach based on 3D model hypotheses for soccer...
International audienceWe present a global approach that enables the production of 3D soccer sequence...
The ability to model 3D objects from monocular video allows for a number of very useful applications...
Abstract. The ability to model 3D objects from monocular video allows for a number of very useful ap...
The process of 3D reconstruction is a basic problem in Computer Vision. However, recent researches h...
Automated 3-D modeling from real sports videos can provide valuable resources for visual design in s...
In this paper we investigate the challenge of 3D reconstruction from Snooker video data. We propose ...
This poster will present a computer graphics application for improving snooker skills training. We d...
In this paper we analysis monocular sport videos, digitized from old VHS tape, where players and cam...
A method of reconstructing the 3D trajectories of a table tennis ball is introduced, which was devel...
3D Reconstruction using multiple cameras is a technique often employed in the studio production envi...
AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality ...
Even though numerous algorithms exist for estimating the structure of a scene from its video, the so...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
The Snooker Extraction and 3D Builder (SE3DB) is designed to be used as a viewer aid in televised sn...
Abstract—This paper presents a player segmentation ap-proach based on 3D model hypotheses for soccer...
International audienceWe present a global approach that enables the production of 3D soccer sequence...
The ability to model 3D objects from monocular video allows for a number of very useful applications...
Abstract. The ability to model 3D objects from monocular video allows for a number of very useful ap...
The process of 3D reconstruction is a basic problem in Computer Vision. However, recent researches h...