Thurau C, Bauckhage C, Sagerer G. Imitation learning at all levels of game-AI. In: Proc. Int. Conf. on Computer Games, Artificial Intelligence,Design and Education. 2004: 402-408.Imitation is a powerful mechanism the human brain applies to extend its repertoire of solutions and behaviors suitable to solve problems of various kinds. From an abstract point of view, the major advantage of this strategy is that it reduces the search space of apropriate solutions. In this contribution, we discuss if and how the principle of imitation learning can facilitate the programing of life-like computer game charecters. We present different algorithms that learn from human generated training data and we show that machine learning can be applied on differ...
Introduction Having the computer imitate recorded human actions is the basis for an experimental te...
Bauckhage C, Thurau C, Sagerer G. Learning human-like opponent behavior for interactive computer gam...
Imitation learning aims to extract high-performance policies from logged demonstrations of expert be...
Imitation is a powerful mechanism the human brain applies to extend its repertoire of solutions and ...
Context. Developing an Artificial Intelligence (AI) agent that canpredict and act in all possible si...
Thurau C, Paczian T, Bauckhage C. Is Bayesian Imitation Learning the Route to Believable Gamebots? I...
In this document we present computer simulation experiments on goal level imitation. We investigate ...
Gorman B, Thurau C, Bauckhage C, Humphrys M. Believability testing and Bayesian imitation in interac...
Thurau C, Paczian T, Bauckhage C. Bayesian Imitation Learning in Game Characters. In: International...
Imitation learning techniques aim to mimic human behavior in a given task. An agent (a learning mach...
In this paper we discuss how agents can learn to do things by imitating other agents. Especially we ...
Imitation learning is the study of algorithms that attempt to improve performance by mimicking a tea...
Figure 1: Many robot manipulation tasks (left) are learnt best by observing humans. Human motion can...
Imitative learning facilitates skill acquisition in a social environment where one agent learns how ...
Abstract This chapter reviews several approaches to the problem of learning by imitation in robotics...
Introduction Having the computer imitate recorded human actions is the basis for an experimental te...
Bauckhage C, Thurau C, Sagerer G. Learning human-like opponent behavior for interactive computer gam...
Imitation learning aims to extract high-performance policies from logged demonstrations of expert be...
Imitation is a powerful mechanism the human brain applies to extend its repertoire of solutions and ...
Context. Developing an Artificial Intelligence (AI) agent that canpredict and act in all possible si...
Thurau C, Paczian T, Bauckhage C. Is Bayesian Imitation Learning the Route to Believable Gamebots? I...
In this document we present computer simulation experiments on goal level imitation. We investigate ...
Gorman B, Thurau C, Bauckhage C, Humphrys M. Believability testing and Bayesian imitation in interac...
Thurau C, Paczian T, Bauckhage C. Bayesian Imitation Learning in Game Characters. In: International...
Imitation learning techniques aim to mimic human behavior in a given task. An agent (a learning mach...
In this paper we discuss how agents can learn to do things by imitating other agents. Especially we ...
Imitation learning is the study of algorithms that attempt to improve performance by mimicking a tea...
Figure 1: Many robot manipulation tasks (left) are learnt best by observing humans. Human motion can...
Imitative learning facilitates skill acquisition in a social environment where one agent learns how ...
Abstract This chapter reviews several approaches to the problem of learning by imitation in robotics...
Introduction Having the computer imitate recorded human actions is the basis for an experimental te...
Bauckhage C, Thurau C, Sagerer G. Learning human-like opponent behavior for interactive computer gam...
Imitation learning aims to extract high-performance policies from logged demonstrations of expert be...