This thesis presents a method for creating natural 3D animation based on sketches. Our method provides novice and professional sketchers an easy, fast, and intuitive way to create three dimensional animations by drawing sketches, enhanced by strokes, and joint trajectory or rotation curves. It also allows searching massive databases of 3D animation as an application for motion capture system and major animation software. We extract 2D skeletons from strokes and find similar motion sequences by comparing all the important pre-generated key poses in database. To give the system more hints, users can draw joint trajectory and rotations curves that are similar to traditional motion sketches. The curves will be compared with the motion sequences...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
Character animation began several decades ago, and is still actively studied in various directions. ...
This thesis presents a method for creating natural 3D animation based on sketches. Our method provid...
This thesis presents a novel sketch-based interface for animating an articulated human character qu...
This thesis presents a novel sketch-based interface for animating an articulated human character qu...
Animation has been widely popular around the world with numerous movies and TV series today had anim...
The design and animation of digital 3D models is an essential task for many applications in science,...
This project report proposes a program that allows the creation of animated sketches through motion ...
This project investigates on the possibility to animate sketches through motion transfer from video....
This research investigates the use of sketching techniques in 3D modeling and reconstruction to enha...
International audienceWe present a system for sketching in 3D, which strives to preserve the degree ...
Creating hand-drawn animation is traditionally a laborious task, in which artists are highly involve...
Computer assisted traditional animation has gained a lot of attention nowadays. Although most existi...
Modern tools to create 3D models are cumbersome and time-consuming. Sketching is a natural way to co...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
Character animation began several decades ago, and is still actively studied in various directions. ...
This thesis presents a method for creating natural 3D animation based on sketches. Our method provid...
This thesis presents a novel sketch-based interface for animating an articulated human character qu...
This thesis presents a novel sketch-based interface for animating an articulated human character qu...
Animation has been widely popular around the world with numerous movies and TV series today had anim...
The design and animation of digital 3D models is an essential task for many applications in science,...
This project report proposes a program that allows the creation of animated sketches through motion ...
This project investigates on the possibility to animate sketches through motion transfer from video....
This research investigates the use of sketching techniques in 3D modeling and reconstruction to enha...
International audienceWe present a system for sketching in 3D, which strives to preserve the degree ...
Creating hand-drawn animation is traditionally a laborious task, in which artists are highly involve...
Computer assisted traditional animation has gained a lot of attention nowadays. Although most existi...
Modern tools to create 3D models are cumbersome and time-consuming. Sketching is a natural way to co...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
Character animation began several decades ago, and is still actively studied in various directions. ...