Replication of the self and engagement with liminal spaces has informed our collaborative practice. 3D body scanning, processing and digital printing proffered new methods of engagement as yet uncharted to capture ourselves faithfully. (http://www.brassart.org.uk) Test body scans suggested the potential to reveal public and private aspects of ‘the self’ – representing both the physiological and psychological aspects of a subject. Digitised Doubles was a practice led enquiry funded by the Arts and Humanities Research Council (UK). The aim of the investigation was to examine how artists might creatively engage with the possibilities afforded by advances in 3D scanning, 3D software applications and 3D rapid prototyping to achieve sel...
‘Elastic 3D Spaces’ is a practice-based exploration of the medium of stereographic 3D and its effect...
My interests and practice lie in the new digital world of 3D and Visual Effects and its application ...
Against Immateriality: 3D CGI and Contemporary Art is a practice-led research project exploring thre...
This presentation draws on my research in to technological embodiment as part of my PhD studies, whi...
open access journalAn experimental installation project of my own making, the diplorasis, aims to re...
Making Up the 3D Body: Designing for Artistic and Serendipitous Interaction in Modelling Digital Hum...
Digital cameras have made self-portraits increasingly common, and frequently we post our self-portra...
Increasingly our digital traces are providing new opportunities for self-reflection. In particular, ...
This paper develops ideas around cycling as art practice. The questions at the heart of it revolve a...
Motivating Ideas: The primary goal of the work I have created over the course of my honors thesis is...
The rise of 3D printing has been supplemented by the increasing availability of 3D scanning techniqu...
A series of large-scale computer-generated photographic images, stereoscopic works and animations we...
This research explores the use of hand printed surfaces upon digital prints with the aim of creating...
In neurology and psychiatry the detailed study of illusory own body perceptions has suggested close ...
This paper describes the process of developing a software tool for digital artistic exploration of 3...
‘Elastic 3D Spaces’ is a practice-based exploration of the medium of stereographic 3D and its effect...
My interests and practice lie in the new digital world of 3D and Visual Effects and its application ...
Against Immateriality: 3D CGI and Contemporary Art is a practice-led research project exploring thre...
This presentation draws on my research in to technological embodiment as part of my PhD studies, whi...
open access journalAn experimental installation project of my own making, the diplorasis, aims to re...
Making Up the 3D Body: Designing for Artistic and Serendipitous Interaction in Modelling Digital Hum...
Digital cameras have made self-portraits increasingly common, and frequently we post our self-portra...
Increasingly our digital traces are providing new opportunities for self-reflection. In particular, ...
This paper develops ideas around cycling as art practice. The questions at the heart of it revolve a...
Motivating Ideas: The primary goal of the work I have created over the course of my honors thesis is...
The rise of 3D printing has been supplemented by the increasing availability of 3D scanning techniqu...
A series of large-scale computer-generated photographic images, stereoscopic works and animations we...
This research explores the use of hand printed surfaces upon digital prints with the aim of creating...
In neurology and psychiatry the detailed study of illusory own body perceptions has suggested close ...
This paper describes the process of developing a software tool for digital artistic exploration of 3...
‘Elastic 3D Spaces’ is a practice-based exploration of the medium of stereographic 3D and its effect...
My interests and practice lie in the new digital world of 3D and Visual Effects and its application ...
Against Immateriality: 3D CGI and Contemporary Art is a practice-led research project exploring thre...