Factors which may affect how people become attracted to virtual characters were explored in an online survey of players of a recent video role-playing game. Seventy-four participants (33 male) completed a series of questionnaires assessing their personality, motivations for game play, and feelings towards the ten non-player characters (NPCs) with whom they had potentially experienced extensive interactions within the game world. Results suggest that people form real and authentic emotional attachments to virtual characters, and that these arise from a complex blend of the players’ personality and motivation, and the virtual characters’ levels of physical attraction, friendliness (or hostility) and general usefulness within the game context....
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
The line between fantasy and reality has become blurred in online gaming, whereby tourists are willi...
Research into player-avatar relationship have found that players are able to experience different le...
People in romantic relationships often benefit from improved mental and physical health and well-bei...
The study of the player-avatar relationship has been central to scholars of video games and virtual ...
Engaging game characters are often key to a positive and emotionally rich player experience. However...
Engaging game characters are often key to a positive and emotionally rich player experience. However...
Engaging game characters are often key to a positive and emotionally rich player experience. However...
This paper examines avatar creation and identification in videogames by exploring how players projec...
This paper examines avatar creation and identification in videogames by exploring how players projec...
Video games have become a prominent part of United States culture. As of 2017, over 155 million Amer...
The aim of this study is to analyse the relationship that can be formed between player and video gam...
This research, using online qualitative survey questions, explored how players of the PlayStation 4 ...
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
This thesis focuses on the psychology of empathy in character design. The objective is to open and d...
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
The line between fantasy and reality has become blurred in online gaming, whereby tourists are willi...
Research into player-avatar relationship have found that players are able to experience different le...
People in romantic relationships often benefit from improved mental and physical health and well-bei...
The study of the player-avatar relationship has been central to scholars of video games and virtual ...
Engaging game characters are often key to a positive and emotionally rich player experience. However...
Engaging game characters are often key to a positive and emotionally rich player experience. However...
Engaging game characters are often key to a positive and emotionally rich player experience. However...
This paper examines avatar creation and identification in videogames by exploring how players projec...
This paper examines avatar creation and identification in videogames by exploring how players projec...
Video games have become a prominent part of United States culture. As of 2017, over 155 million Amer...
The aim of this study is to analyse the relationship that can be formed between player and video gam...
This research, using online qualitative survey questions, explored how players of the PlayStation 4 ...
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
This thesis focuses on the psychology of empathy in character design. The objective is to open and d...
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
The line between fantasy and reality has become blurred in online gaming, whereby tourists are willi...
Research into player-avatar relationship have found that players are able to experience different le...