We consider voting games as procedures to aggregate individual preferences. We survey positive results on the nonemptiness of the core of voting games and explore other solutions concepts that are basic supersets of the core such as Rubinstein's stability set and two types of uncovered sets. We consider cases where the sets of alternatives are 'ordinary' sets, finite sets and infinite sets with possibly a topological structure
A social choice function is said to be implementable if and only if there exists a game form such th...
It is commonly accepted that the multiplicity of equilibria is ubiquitous in preference aggregation ...
Classical voting rules output a winning alternative (or a nonempty set of tied alternatives). Social...
We consider voting games as procedures to aggregate individual preferences. We survey positive resul...
This paper extends the theory of the core, the uncovered set, and the related undominated set to a g...
Series Frontiers in Artificial Intelligence and Applications, Volume 285In a voting system, voters m...
Social choice rules are often evaluated and compared by inquiring whether they fulfill certain desir...
Voting problems with a continuum of voters and finitely many alternatives are considered. The classi...
This thesis consists of two separate papers in strategy-proof social choice theory. The first paper,...
In (j,k)-games each player chooses amongst j ordered options and there are k possible outcomes. In t...
We consider social choice problems where a society must choose a subset from a set of objects. Speci...
This paper characterizes acyclic preference aggregation rules under various combinations of monotoni...
A voting situation, in which voters are asked to rank all candidates pair by pair, induces a tournam...
A model of group interaction that combines the theory of Nash equilibrium (across groups) and the t...
This thesis makes a contribution to strategy-proof social choice theory, in which one investigates t...
A social choice function is said to be implementable if and only if there exists a game form such th...
It is commonly accepted that the multiplicity of equilibria is ubiquitous in preference aggregation ...
Classical voting rules output a winning alternative (or a nonempty set of tied alternatives). Social...
We consider voting games as procedures to aggregate individual preferences. We survey positive resul...
This paper extends the theory of the core, the uncovered set, and the related undominated set to a g...
Series Frontiers in Artificial Intelligence and Applications, Volume 285In a voting system, voters m...
Social choice rules are often evaluated and compared by inquiring whether they fulfill certain desir...
Voting problems with a continuum of voters and finitely many alternatives are considered. The classi...
This thesis consists of two separate papers in strategy-proof social choice theory. The first paper,...
In (j,k)-games each player chooses amongst j ordered options and there are k possible outcomes. In t...
We consider social choice problems where a society must choose a subset from a set of objects. Speci...
This paper characterizes acyclic preference aggregation rules under various combinations of monotoni...
A voting situation, in which voters are asked to rank all candidates pair by pair, induces a tournam...
A model of group interaction that combines the theory of Nash equilibrium (across groups) and the t...
This thesis makes a contribution to strategy-proof social choice theory, in which one investigates t...
A social choice function is said to be implementable if and only if there exists a game form such th...
It is commonly accepted that the multiplicity of equilibria is ubiquitous in preference aggregation ...
Classical voting rules output a winning alternative (or a nonempty set of tied alternatives). Social...