Childhood obesity [Lung and Initiative, 2000] has become a major problem for many countries in recent years and addressing the obesity epidemic remains an outstanding public health issue. Childhood especially in developed countries become one which is synonymous with abundance. Not only food is in abundance but also is Entertainment. Many blame this increase on a lack physical activity on entertainment, in particular on Video Games [Vandewater et al., 2004]. Entertainment in the future need not exaggerate this problem but become a solution, called Exergaming. Exergaming is the combination of words “Exercise” and “Gaming” and its objective is to motivate people to participate in exercise regimes.Science Foundation IrelandNational Digi...
In the last decade, active video games (exergames) have been proposed in obesity prevention and trea...
Many children and adolescents in Europe are not reaching the recommended amount of physical activity...
Incorporating exertion and physical activity into interactive entertainment has received increased a...
Improper use of electronic media is considered a major contributing factor to childhood obesity. How...
The urban lifestyle is hectic and information rich. A busy work pace and digital entertainment take ...
The urban lifestyle is hectic and information rich. A busy work pace and digital entertainment take ...
Exergaming, or active video gaming, has become an emerging trend in fitness, education and health se...
Purpose: The USA is facing an obesity crisis so large that for the first time in history, this gener...
Copyright © 2013 Carminda Maria Goersch Fontenele Lamboglia et al.This is an open access article dis...
Childhood obesity is a phenomenon that is of great concern in many communities. Decreased levels of ...
Videogames in general have been maligned for causing obesity because of their inherent sedentariness...
Nan Zeng, Zan Gao College of Education and Human Development, School of Kinesiology, University...
Addressing the obesity epidemic that plagues many societies remains an outstanding public health iss...
Copyright © 2014 Gary S. Goldfield et al. This is an open access article distributed under the Creat...
Videogames in general have been maligned for causing obesity because of their inherent sedentariness...
In the last decade, active video games (exergames) have been proposed in obesity prevention and trea...
Many children and adolescents in Europe are not reaching the recommended amount of physical activity...
Incorporating exertion and physical activity into interactive entertainment has received increased a...
Improper use of electronic media is considered a major contributing factor to childhood obesity. How...
The urban lifestyle is hectic and information rich. A busy work pace and digital entertainment take ...
The urban lifestyle is hectic and information rich. A busy work pace and digital entertainment take ...
Exergaming, or active video gaming, has become an emerging trend in fitness, education and health se...
Purpose: The USA is facing an obesity crisis so large that for the first time in history, this gener...
Copyright © 2013 Carminda Maria Goersch Fontenele Lamboglia et al.This is an open access article dis...
Childhood obesity is a phenomenon that is of great concern in many communities. Decreased levels of ...
Videogames in general have been maligned for causing obesity because of their inherent sedentariness...
Nan Zeng, Zan Gao College of Education and Human Development, School of Kinesiology, University...
Addressing the obesity epidemic that plagues many societies remains an outstanding public health iss...
Copyright © 2014 Gary S. Goldfield et al. This is an open access article distributed under the Creat...
Videogames in general have been maligned for causing obesity because of their inherent sedentariness...
In the last decade, active video games (exergames) have been proposed in obesity prevention and trea...
Many children and adolescents in Europe are not reaching the recommended amount of physical activity...
Incorporating exertion and physical activity into interactive entertainment has received increased a...