Since the computer has entered our daily and social life, it is no longer just a means to perform our work, but it helps us to pursue our lives. This development has connected the worlds of industrial design (ID) and human computer interaction (HCI), leading to the introduction of fields like social computing, tangible interaction and embodied interaction. In this paper we, ID people, explain why we are not merely focusing on tangible interaction, but have expanded towards embodied interaction. Embodied interaction is a term originally coined by Paul Dourish (2001a) which refers to products, objects, conversations, actions etc. that unfold in the world and are meaningful in the social and physical world. We perceive the world in terms of wh...
This chapter is not a guide to embodied thinking, but rather a critical call to action. It highlight...
Over the past decade, our group has approached interaction design from an industrial design point of...
The paper considers the role of the body and embodiment in design education. It offers a “re-do” of ...
Since the computer has entered our daily and social life, it is no longer just a means to perform ou...
Theories of embodiment focus on how practical engagement and the structure of the body shape percept...
The theory of embodied cognition can provide HCI practitioners and theorists with new ideas about in...
This paper critically explores what it means to Design for Embodied Being-in-the-world (D4EB). It ai...
New interaction techniques are coming more than ever before, but are they meaningful? Is there a pur...
Interaction, although crucial to the field of Human-Computer Interaction (HCI), has not been clearly...
With the emerging trend in Human-Computer Interaction (HCI) shifting focus from usability to facilit...
The paper describes the teaching and learning experience in a design studio dealing with Tangible an...
Our physical bodies play a central role in shaping human experience in the world, understanding of t...
Our physical bodies play a central role in shaping human experience in the world, understanding of t...
For over ten years researchers in human-computer interaction (HCI) have explored an embodied perspec...
This chapter is not a guide to embodied thinking, but rather a critical call to action. It highlight...
Over the past decade, our group has approached interaction design from an industrial design point of...
The paper considers the role of the body and embodiment in design education. It offers a “re-do” of ...
Since the computer has entered our daily and social life, it is no longer just a means to perform ou...
Theories of embodiment focus on how practical engagement and the structure of the body shape percept...
The theory of embodied cognition can provide HCI practitioners and theorists with new ideas about in...
This paper critically explores what it means to Design for Embodied Being-in-the-world (D4EB). It ai...
New interaction techniques are coming more than ever before, but are they meaningful? Is there a pur...
Interaction, although crucial to the field of Human-Computer Interaction (HCI), has not been clearly...
With the emerging trend in Human-Computer Interaction (HCI) shifting focus from usability to facilit...
The paper describes the teaching and learning experience in a design studio dealing with Tangible an...
Our physical bodies play a central role in shaping human experience in the world, understanding of t...
Our physical bodies play a central role in shaping human experience in the world, understanding of t...
For over ten years researchers in human-computer interaction (HCI) have explored an embodied perspec...
This chapter is not a guide to embodied thinking, but rather a critical call to action. It highlight...
Over the past decade, our group has approached interaction design from an industrial design point of...
The paper considers the role of the body and embodiment in design education. It offers a “re-do” of ...