Listening Mirrors #01 is a sound art installation and musical instrument that warps and blurs the boundaries between real and designed realities, opening up a new space for participants to explore these two worlds as one. It challenges existing cultural conditioning of perception with new sonic networking systems. It promotes shared modes of musical expression for musicians and non-musicians alike. The instrument, in its construction and interaction design, investigates ways in which collective sonic expression can be made possible using Audio Augmented Reality technology (AAR) and acoustic mirrors, whilst exploring how such environments promote collaborative sonic expression. Listening Mirrors is composed of a virtual acoustic mirror (an I...
In this paper, through the process of designing and building a collaborative virtual musical instrum...
he installation MULTIPLE voice/vision is the output of a research project in the arts, with as focus...
The mid-to-late 2010s saw a renewed interest in virtual reality technologies with the release of a w...
We introduce ongoing developments of Listening Mirrors, a sound art installation and live interface ...
We investigate how audio augmented reality can engender new collective modes of musical expression i...
We investigate how audio augmented reality can engender new collective modes of musical expression i...
International audienceIn this paper we propose a Spatial Augmented Reality interface for actuated ac...
This project aims to explore the emotional impact of music composed especially for the purpose of be...
The outcome research initiative into interactive avatars resulted in Vocal Voids, which has been pre...
Bye Bye Privacy is an interactive installation that engages with our perception of digital privacy r...
This study presents an ecosystemic approach to music interaction, through the practice-based develop...
This practice-based PhD set out to design and apply novel multi-channel and nonintrusive electroence...
International audienceImmersive music production starts to integrate Virtual Reality (VR) and Augmen...
Speculum Musurgica is a sound and vision environment, consisting of seven cylindrical anamorphoses a...
ABSTRACTEmbedded SoundscapingScott Tooby Embedded Soundscaping encompasses interdisciplinary researc...
In this paper, through the process of designing and building a collaborative virtual musical instrum...
he installation MULTIPLE voice/vision is the output of a research project in the arts, with as focus...
The mid-to-late 2010s saw a renewed interest in virtual reality technologies with the release of a w...
We introduce ongoing developments of Listening Mirrors, a sound art installation and live interface ...
We investigate how audio augmented reality can engender new collective modes of musical expression i...
We investigate how audio augmented reality can engender new collective modes of musical expression i...
International audienceIn this paper we propose a Spatial Augmented Reality interface for actuated ac...
This project aims to explore the emotional impact of music composed especially for the purpose of be...
The outcome research initiative into interactive avatars resulted in Vocal Voids, which has been pre...
Bye Bye Privacy is an interactive installation that engages with our perception of digital privacy r...
This study presents an ecosystemic approach to music interaction, through the practice-based develop...
This practice-based PhD set out to design and apply novel multi-channel and nonintrusive electroence...
International audienceImmersive music production starts to integrate Virtual Reality (VR) and Augmen...
Speculum Musurgica is a sound and vision environment, consisting of seven cylindrical anamorphoses a...
ABSTRACTEmbedded SoundscapingScott Tooby Embedded Soundscaping encompasses interdisciplinary researc...
In this paper, through the process of designing and building a collaborative virtual musical instrum...
he installation MULTIPLE voice/vision is the output of a research project in the arts, with as focus...
The mid-to-late 2010s saw a renewed interest in virtual reality technologies with the release of a w...