The rapid spread of online misinformation poses an increasing risk to societies worldwide. To help counter this, we developed a ‘fake news game’ in which participants are actively tasked with creating a news article about a strongly politicized issue (the European refugee crisis) using misleading tactics, from the perspective of different types of fake news producers. To pilot test the efficacy of the game, we conducted a randomized field study (N = 95) in a public high school setting. Results provide some preliminary evidence that playing the fake news game reduced the perceived reliability and persuasiveness of fake news articles. Overall, these findings suggest that educational games may be a promising vehicle to inoculate the public aga...
The paper looks at the phenomenon of fake news in the modern media. Attempts have been made to provi...
Along with the increasing amount of news and information and the development of technology, social p...
This paper examines the impact of behavioral factors in propagation of fake news. Using Spence (1978...
Abstract: The spread of online misinformation poses serious challenges to societies worldwide. In a ...
We designed and developed Fakey, a game to improve news literacy and reduce misinformation spread by...
International audienceToday, access to daily news is easier than ever. Online misinformation is incr...
This paper analyzes the outcomes of a game-based educational process aiming to strengthen resilience...
This paper was created as part of the Online Master of Science - Computer Science (OMS CS) CS6460 Ed...
Recent research has explored the possibility of building attitudinal resistance against online misin...
This presentation introduces readers to the online game Factitious as a tool for teaching students...
This study finds that the online “fake news” game, Bad News, can confer psychological resistance aga...
Media misinformation and disinformation continue to threaten the foundation on which scientific, pol...
Worries about the diffusion of fake news and its impact on society have grown considerably in the la...
MSc (Computer Science), North-West University, Potchefstroom CampusFake news is a term that describe...
Despite access to reliable information being essential for equal opportunities in our society, curre...
The paper looks at the phenomenon of fake news in the modern media. Attempts have been made to provi...
Along with the increasing amount of news and information and the development of technology, social p...
This paper examines the impact of behavioral factors in propagation of fake news. Using Spence (1978...
Abstract: The spread of online misinformation poses serious challenges to societies worldwide. In a ...
We designed and developed Fakey, a game to improve news literacy and reduce misinformation spread by...
International audienceToday, access to daily news is easier than ever. Online misinformation is incr...
This paper analyzes the outcomes of a game-based educational process aiming to strengthen resilience...
This paper was created as part of the Online Master of Science - Computer Science (OMS CS) CS6460 Ed...
Recent research has explored the possibility of building attitudinal resistance against online misin...
This presentation introduces readers to the online game Factitious as a tool for teaching students...
This study finds that the online “fake news” game, Bad News, can confer psychological resistance aga...
Media misinformation and disinformation continue to threaten the foundation on which scientific, pol...
Worries about the diffusion of fake news and its impact on society have grown considerably in the la...
MSc (Computer Science), North-West University, Potchefstroom CampusFake news is a term that describe...
Despite access to reliable information being essential for equal opportunities in our society, curre...
The paper looks at the phenomenon of fake news in the modern media. Attempts have been made to provi...
Along with the increasing amount of news and information and the development of technology, social p...
This paper examines the impact of behavioral factors in propagation of fake news. Using Spence (1978...