We propose AGENT, the Awareness Game Environment for Natural Training, as a virtual environment in which serious games can be enacted. AGENT combines research on interactive storytelling, game design, turn-taking and social signal processing with a multi-modal UI in a modular fashion. Current work in progress will deliver a rst demonstrable prototype within 2013
Serious games are increasingly being used for training of communicative skills. The main idea is to ...
Computer games are more and more often used for training purposes. These virtual training games are ...
In live action role play, so-called meta-techniques are used, in which meta-information (information...
We propose AGENT, the Awareness Game Environment for Natural Training, as a virtual environment in w...
Serious games can be used to improve people's social awareness by letting them experience difficult ...
Serious games can be used to improve people’s social awareness by letting them experience difficult ...
Abstract—Serious games can be used to improve people’s social awareness by letting them experience d...
Abstract—Incorporating intelligence and social behaviours into virtual worlds for learning is becomi...
Contains fulltext : 191982.pdf (publisher's version ) (Open Access)Serious games a...
Item does not contain fulltextSerious games are increasingly being used for training of communicativ...
& Virtual training allows the learning and rehearsal of implicit cues, e.g., trustworthy leading...
In many professions people make decisions under risky and stressful circumstances (e.g. the police f...
We present two prototypes of a serious game which is a aimed at raising police officers’ awareness o...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
Serious games are increasingly being used for training of social skills. The main idea is to create ...
Serious games are increasingly being used for training of communicative skills. The main idea is to ...
Computer games are more and more often used for training purposes. These virtual training games are ...
In live action role play, so-called meta-techniques are used, in which meta-information (information...
We propose AGENT, the Awareness Game Environment for Natural Training, as a virtual environment in w...
Serious games can be used to improve people's social awareness by letting them experience difficult ...
Serious games can be used to improve people’s social awareness by letting them experience difficult ...
Abstract—Serious games can be used to improve people’s social awareness by letting them experience d...
Abstract—Incorporating intelligence and social behaviours into virtual worlds for learning is becomi...
Contains fulltext : 191982.pdf (publisher's version ) (Open Access)Serious games a...
Item does not contain fulltextSerious games are increasingly being used for training of communicativ...
& Virtual training allows the learning and rehearsal of implicit cues, e.g., trustworthy leading...
In many professions people make decisions under risky and stressful circumstances (e.g. the police f...
We present two prototypes of a serious game which is a aimed at raising police officers’ awareness o...
Item does not contain fulltextTraining of interpersonal communication skills is typically done using...
Serious games are increasingly being used for training of social skills. The main idea is to create ...
Serious games are increasingly being used for training of communicative skills. The main idea is to ...
Computer games are more and more often used for training purposes. These virtual training games are ...
In live action role play, so-called meta-techniques are used, in which meta-information (information...