This work contains the main procedures, which are used to integrate computer generated 3d elements with video material. The main part is dedicated to motion capture which is the foundation for successful integration. It also contains different lightning techniques and shading as well. Key factors presented have the most impact on the realistic look after a successful integration. While creating this study, many studies of motion capture, computer vision, projective geometry, photography and computer graphics were analyzed. A practical experiment of integration was created to enhance the presentation of concepts included in this work. The experiment was made according to guidelines of leading experts in this field, but for the purpose of thi...
In this paper, we present a user-friendly and practical method for seamless integration of computerg...
The photo-realistic modeling and animation of complex scenes in 3D requires a lot of work and skill ...
Motion capture is a technology that is extensively used in the game and cinema industry but is less ...
This work contains the main procedures, which are used to integrate computer generated 3d elements w...
The following content in this paper will deal with integration of 3D objects into a real environment...
Ideja rada bila je opisati proces praćenja pokreta, upute i pravila kojih se treba pridržavati tijek...
This research focused on inserting a computer-generated element into live-action footage and replaci...
This thesis deals with possibility of operation of realistic graphics on commonly used technical equ...
We propose an approach to the integration of image analysis, computer vision and computer graphics. ...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
3D video is NOT an artificial CG animation but a real 3D movie recording the full 3D shape, motion, ...
Abstract. In this thesis, prototype 3D imaging systems are developed regarding the capturing and rep...
<E-1> In commercials and motion pictures, computer graphics is often used to achieve<E-406...
Abstract Motion capture is the process of capturing movements from real life into a computer. Existi...
This paper deals with techniques for acquiring data for character animation driven from video. Among...
In this paper, we present a user-friendly and practical method for seamless integration of computerg...
The photo-realistic modeling and animation of complex scenes in 3D requires a lot of work and skill ...
Motion capture is a technology that is extensively used in the game and cinema industry but is less ...
This work contains the main procedures, which are used to integrate computer generated 3d elements w...
The following content in this paper will deal with integration of 3D objects into a real environment...
Ideja rada bila je opisati proces praćenja pokreta, upute i pravila kojih se treba pridržavati tijek...
This research focused on inserting a computer-generated element into live-action footage and replaci...
This thesis deals with possibility of operation of realistic graphics on commonly used technical equ...
We propose an approach to the integration of image analysis, computer vision and computer graphics. ...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
3D video is NOT an artificial CG animation but a real 3D movie recording the full 3D shape, motion, ...
Abstract. In this thesis, prototype 3D imaging systems are developed regarding the capturing and rep...
<E-1> In commercials and motion pictures, computer graphics is often used to achieve<E-406...
Abstract Motion capture is the process of capturing movements from real life into a computer. Existi...
This paper deals with techniques for acquiring data for character animation driven from video. Among...
In this paper, we present a user-friendly and practical method for seamless integration of computerg...
The photo-realistic modeling and animation of complex scenes in 3D requires a lot of work and skill ...
Motion capture is a technology that is extensively used in the game and cinema industry but is less ...