In this paper we propose a new client puzzle approach to prevent Denial of Service (DoS) attacks in ad hoc networks. Each node in the network first solves a computational problem and with the solution has to create and solve a client puzzle. By combining computational problems with puzzles, we improve the efficiency and latency of the communicating nodes and resistance in DoS attacks. Experimental results show the effectiveness of our approach
Denial of service (DoS) and distributed denial of service (DDoS) are serious threats to computer net...
This paper proposes a multiplayer game to prevent Distributed Denial of Service attack (DDoS) in ad ...
Pushback is a mechanism for defending against Distributed Denial-of-Service (DDoS) attacks. DDoS att...
This paper proposes a technique to defeat Denial of Service (DoS) and Distributed Denial of Service ...
This paper proposes a technique to defeat Denial of Service (DoS) and Distributed Denial of Service ...
Cryptographic client puzzles have been widely proposed for mitigating the rising denial-of-service (...
Denial-of-service (DoS) attacks are a growing concern to networked services like the Internet.\ud \u...
We explore new techniques for the use of cryptographic puzzles as a countermeasure to Denial-of-Serv...
In this chapter, we present techniques to defeat Denial of Service (DoS) and Distributed Denial of S...
Distributed Denial-of-Service (DDoS) attacks are becoming a major problem to both the internet and i...
Abstract—Various cryptographic puzzle schemes have been proposed as defenses against Denial of Servi...
Abstract — Puzzles have been proposed as a mechanism to deamplify denial of service attacks against ...
Abstract. Denial of Service (DoS) vulnerabilities are one of the ma-jor concerns in today’s internet...
Client puzzles are meant to act as a defense against denial of service (DoS) attacks by requiring a ...
This paper proposes a multiplayer game to prevent Distributed Denial of Service attack (DDoS) in ad ...
Denial of service (DoS) and distributed denial of service (DDoS) are serious threats to computer net...
This paper proposes a multiplayer game to prevent Distributed Denial of Service attack (DDoS) in ad ...
Pushback is a mechanism for defending against Distributed Denial-of-Service (DDoS) attacks. DDoS att...
This paper proposes a technique to defeat Denial of Service (DoS) and Distributed Denial of Service ...
This paper proposes a technique to defeat Denial of Service (DoS) and Distributed Denial of Service ...
Cryptographic client puzzles have been widely proposed for mitigating the rising denial-of-service (...
Denial-of-service (DoS) attacks are a growing concern to networked services like the Internet.\ud \u...
We explore new techniques for the use of cryptographic puzzles as a countermeasure to Denial-of-Serv...
In this chapter, we present techniques to defeat Denial of Service (DoS) and Distributed Denial of S...
Distributed Denial-of-Service (DDoS) attacks are becoming a major problem to both the internet and i...
Abstract—Various cryptographic puzzle schemes have been proposed as defenses against Denial of Servi...
Abstract — Puzzles have been proposed as a mechanism to deamplify denial of service attacks against ...
Abstract. Denial of Service (DoS) vulnerabilities are one of the ma-jor concerns in today’s internet...
Client puzzles are meant to act as a defense against denial of service (DoS) attacks by requiring a ...
This paper proposes a multiplayer game to prevent Distributed Denial of Service attack (DDoS) in ad ...
Denial of service (DoS) and distributed denial of service (DDoS) are serious threats to computer net...
This paper proposes a multiplayer game to prevent Distributed Denial of Service attack (DDoS) in ad ...
Pushback is a mechanism for defending against Distributed Denial-of-Service (DDoS) attacks. DDoS att...