We give characterizations of nondeterministic complexity classes such as NP and PSPACE and the classes in the polynomial time hierarchy in the two person pebble game model [VT89]. These characterizations motivate the definitions of these classes using first order sentences extending the results in [Im82]. It is shown that the role-switches resource in the pebble games closely model the levels of the polynomial hierarchy. These characterizations are made possible by explicitly considering circuit-size in the pebbling characterizations and the size of the underlying universe in the first-order characterizations
Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and da...
This thesis is a study of separations of some complexity classes which take place in almost all rel...
AbstractWe show the following results for rounds/time trade-offs in the two person pebble game: 1.1....
We give characterizations of nondeterministic complexity classes such as NP and PSPACE and the class...
We study the connection between pebble games and complexity. First, we derive complexity results usi...
AbstractWe consider extensions of one-person and two-person pebble games that take into account the ...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...
A pebble game on graphs is introduced which bears the same relationship to the ordinary pebble game ...
Game-theoretic characterizations of complexity classes have often proved useful in understanding the...
AbstractA pebble game on graphs is introduced which bears the same relationship to the ordinary pebb...
Pebble games were extensively studied in the 1970s and 1980s in a number ofdifferent contexts. The l...
We consider the pebble game on DAGs with bounded fan-in introduced in [Paterson and Hewitt ’70] and ...
The complexity of the Black-White Pebbling Game has remained an open problem for 30 years. It was de...
We show that if a complexity class C is closed downward under polynomialtime majority truth-table re...
AbstractTwo-way and multi-pebble automata are considered (the latter appropriately restricted to acc...
Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and da...
This thesis is a study of separations of some complexity classes which take place in almost all rel...
AbstractWe show the following results for rounds/time trade-offs in the two person pebble game: 1.1....
We give characterizations of nondeterministic complexity classes such as NP and PSPACE and the class...
We study the connection between pebble games and complexity. First, we derive complexity results usi...
AbstractWe consider extensions of one-person and two-person pebble games that take into account the ...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...
A pebble game on graphs is introduced which bears the same relationship to the ordinary pebble game ...
Game-theoretic characterizations of complexity classes have often proved useful in understanding the...
AbstractA pebble game on graphs is introduced which bears the same relationship to the ordinary pebb...
Pebble games were extensively studied in the 1970s and 1980s in a number ofdifferent contexts. The l...
We consider the pebble game on DAGs with bounded fan-in introduced in [Paterson and Hewitt ’70] and ...
The complexity of the Black-White Pebbling Game has remained an open problem for 30 years. It was de...
We show that if a complexity class C is closed downward under polynomialtime majority truth-table re...
AbstractTwo-way and multi-pebble automata are considered (the latter appropriately restricted to acc...
Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and da...
This thesis is a study of separations of some complexity classes which take place in almost all rel...
AbstractWe show the following results for rounds/time trade-offs in the two person pebble game: 1.1....