The purpose of this study was to develop and evaluate a new eye-controlled infotainmentsystem that worked differently compared to similar systems. What differs this new system is that personal calibration is not necessary to be performed before each time the system is to be used. The method Design Science Research (DSR) has been used where an artifact has been developed and then investigated. Experiments have been conducted to find out how well the infotainment system works when it uses a relative gaze towards an absolute, but also to find out how users should confirm their gaze in the best way. For confirmation of gaze, three different methods have been used; button press, blink, and gazing. The collected data from the experiments have bee...
Eye-tracking technology is used within various fields of research such as medicine, computer vision ...
This paper describes the application of eye tracking technology in the automotive industry in the co...
This study addresses a usability testing method and the development of a new testing procedure that ...
The purpose of this study was to develop and evaluate a new eye-controlled infotainmentsystem that w...
Eyetracking is a technology that can be used as a complement to the traditional interaction device b...
Eye trackers have enabled users to interact with computers for a long time. Yet, there are still man...
Informationsskärmar återfinns idag på en mängd olika platser: i butiker, bibliotek, buss- och tågter...
I dagens bilar implementeras allt fler inbyggda funktioner både i form av kommunikation och underhål...
This thesis aims to investigate an eye tracking calibration method in virtual reality where users’ v...
The beginning of eye tracking research lies far back in the past. Since eye tracking costs decreased...
In this thesis the Tobii eye-tracker 4L was used to investigate how well eye-tracking solutions such...
As a result of improved hardware, Virtual Reality (VR) has made a return to the digital entertainmen...
Eye-tracking is a prominent subject with a diverse range of applications. Although the technology is...
If researchers are able to derive usability simply by analysing gaze data it provides a quick, objec...
Mänskligt beslutfattande är en viktig faktor i design processen för system och objekt. Medden snabba...
Eye-tracking technology is used within various fields of research such as medicine, computer vision ...
This paper describes the application of eye tracking technology in the automotive industry in the co...
This study addresses a usability testing method and the development of a new testing procedure that ...
The purpose of this study was to develop and evaluate a new eye-controlled infotainmentsystem that w...
Eyetracking is a technology that can be used as a complement to the traditional interaction device b...
Eye trackers have enabled users to interact with computers for a long time. Yet, there are still man...
Informationsskärmar återfinns idag på en mängd olika platser: i butiker, bibliotek, buss- och tågter...
I dagens bilar implementeras allt fler inbyggda funktioner både i form av kommunikation och underhål...
This thesis aims to investigate an eye tracking calibration method in virtual reality where users’ v...
The beginning of eye tracking research lies far back in the past. Since eye tracking costs decreased...
In this thesis the Tobii eye-tracker 4L was used to investigate how well eye-tracking solutions such...
As a result of improved hardware, Virtual Reality (VR) has made a return to the digital entertainmen...
Eye-tracking is a prominent subject with a diverse range of applications. Although the technology is...
If researchers are able to derive usability simply by analysing gaze data it provides a quick, objec...
Mänskligt beslutfattande är en viktig faktor i design processen för system och objekt. Medden snabba...
Eye-tracking technology is used within various fields of research such as medicine, computer vision ...
This paper describes the application of eye tracking technology in the automotive industry in the co...
This study addresses a usability testing method and the development of a new testing procedure that ...