International audienceThis study examines the symbolic meanings of the body concept in a virtual world called Second Life (SL). Using audio-visual approach to netnography, we investigate the ways in which consumers are involved in SL, the meanings attached to their avatars, the process of (re)constructing their avatars, and the experiences lived through their avatars. In light of our findings, we draw attention to the conceptualization of body as experience, which brings the enhancement in the perception of body as a means of self-presentation to experiencing the body for the sake of the body. Furthermore, we introduce the concept of symembodiment as a means of articulating the presence of body in SL and reemphasizing the non-resolvable emb...
This research has previously used the term ‘embodied narrative’ to explore the imaginary in virtual...
Virtual worlds are 3D, online, persistent, multi-user environments where users interact through avat...
This study is based on research developed in the theoretical framework of the cognitive sciences an...
This study examines the symbolic meanings of the body concept in a virtual world called Second Life ...
This thesis explores the structure of the experience of participating in the virtual world Second Li...
Virtual worlds such as Second Life (SL) are online computer-based world-like spaces, where users ass...
Researchers have studied the body at first as a biological subject and then as a social one. At the ...
Embodied identity, that is, who we are as a result of our interactions with the world around us with...
In such 3D virtual environments (3DVEs) as Second Life, one can ‘be’ re-created as avatar in whateve...
This paper considers the experience of embodiment in current and (possible) future virtual reality a...
This paper considers the experience of embodiment in current and (possible) future virtual reality (...
Virtual worlds are becoming more and more recognized for its social capabilities. It\u27s making a s...
The experience of the body in the Metaverse is not always an experience of the flesh, at least regar...
This project looks specifically at the concepts of presence and performance in multi-user virtual en...
Virtual worlds are becoming more and more recognized for its social capabilities. It’s making a spla...
This research has previously used the term ‘embodied narrative’ to explore the imaginary in virtual...
Virtual worlds are 3D, online, persistent, multi-user environments where users interact through avat...
This study is based on research developed in the theoretical framework of the cognitive sciences an...
This study examines the symbolic meanings of the body concept in a virtual world called Second Life ...
This thesis explores the structure of the experience of participating in the virtual world Second Li...
Virtual worlds such as Second Life (SL) are online computer-based world-like spaces, where users ass...
Researchers have studied the body at first as a biological subject and then as a social one. At the ...
Embodied identity, that is, who we are as a result of our interactions with the world around us with...
In such 3D virtual environments (3DVEs) as Second Life, one can ‘be’ re-created as avatar in whateve...
This paper considers the experience of embodiment in current and (possible) future virtual reality a...
This paper considers the experience of embodiment in current and (possible) future virtual reality (...
Virtual worlds are becoming more and more recognized for its social capabilities. It\u27s making a s...
The experience of the body in the Metaverse is not always an experience of the flesh, at least regar...
This project looks specifically at the concepts of presence and performance in multi-user virtual en...
Virtual worlds are becoming more and more recognized for its social capabilities. It’s making a spla...
This research has previously used the term ‘embodied narrative’ to explore the imaginary in virtual...
Virtual worlds are 3D, online, persistent, multi-user environments where users interact through avat...
This study is based on research developed in the theoretical framework of the cognitive sciences an...