Learning media is one of important components in learning process. By learning media, teaching and learning process can encourage students' desire and interest to learn. This is in accordance with media function theory by Hamalik (Arsyad, 2011: 15). Yet the fact is, mathematics teachers have not used variety of media to improve students’ spirit of learning. Thus, this research is aimed to develop interactive media using fable with two-dimentional figure characters for 4th Grade at Primary School. In this research, it was used development method or Research and Development (R&D) with ADDIE model consisting five steps, those are: (1) Analyze, (2) Design, (3) Development, (4) Implementation and (5) Evaluation. Data analysis technique used in ...
This research motivated by the analysis on October 24th, 2018 at Pleret Elementary School I, Pasurua...
This research is motivated by the lack of thematic learning media and helps students practice string...
Development research aims to produce products such as electronic media learning graphic comic apprec...
This research was conducted to describe students’ responses in using Dokansi media on fable text mat...
This research was conducted to describe students’ responses in using Dokansi media on fable text mat...
The purpose of this research was to know the effectiveness of the used of the media of the chain ima...
ABSTRACT Yuliana, Eka Fenti. 2021. Development of Thematic Interactive Learning Media in class II...
The use of learning media in the fourth grade of third Sumberbendo State Elementary School, Sumberbe...
An analysis in Ampeldento 2 Elementary School produces information that in theme 8 "Bumi Ku” needs a...
Based on observation and interview at SDN Mangliawan II Malang IV grade, it is already used learning...
This development research aims to develop and produce learning media in the form of product of Smart...
This research aims to develop thematic learning media for 1th grade elementary students who apply sc...
Introduction of numbers and letters are one of the lessons in TK Kemiri 06 Kebakkramat Karanganyar t...
This research is motivated because schools are still difficult to use learning media because the mak...
Learning media is one of the tools to convey subject matter to achieve the expected learning objecti...
This research motivated by the analysis on October 24th, 2018 at Pleret Elementary School I, Pasurua...
This research is motivated by the lack of thematic learning media and helps students practice string...
Development research aims to produce products such as electronic media learning graphic comic apprec...
This research was conducted to describe students’ responses in using Dokansi media on fable text mat...
This research was conducted to describe students’ responses in using Dokansi media on fable text mat...
The purpose of this research was to know the effectiveness of the used of the media of the chain ima...
ABSTRACT Yuliana, Eka Fenti. 2021. Development of Thematic Interactive Learning Media in class II...
The use of learning media in the fourth grade of third Sumberbendo State Elementary School, Sumberbe...
An analysis in Ampeldento 2 Elementary School produces information that in theme 8 "Bumi Ku” needs a...
Based on observation and interview at SDN Mangliawan II Malang IV grade, it is already used learning...
This development research aims to develop and produce learning media in the form of product of Smart...
This research aims to develop thematic learning media for 1th grade elementary students who apply sc...
Introduction of numbers and letters are one of the lessons in TK Kemiri 06 Kebakkramat Karanganyar t...
This research is motivated because schools are still difficult to use learning media because the mak...
Learning media is one of the tools to convey subject matter to achieve the expected learning objecti...
This research motivated by the analysis on October 24th, 2018 at Pleret Elementary School I, Pasurua...
This research is motivated by the lack of thematic learning media and helps students practice string...
Development research aims to produce products such as electronic media learning graphic comic apprec...