Nowadays, designers are more concern with the issue of engagement and informal learning at museum and gallery sites. This has made studies to focus more on the use of Mobile Augmented Reality (MAR) at museum and gallery sites. However, most of the MAR applications for museum visitors are largely tailored to normal hearing visitors while the hearing-impaired (HI) visitors are not supported. Thus, this study explored design elements of mobile augmented reality for engaging hearing-impaired visitors at museum site, develop the conceptual model of MAR for HI museum visitors’ engagement based on the identified elements and to evaluate the contribution of the MAR for HI on museum visitors’ engagement. The findings of this study that is the prop...
The research explores the efficiency of augmented reality (AR) technology as a tool for the positive...
People with hearing impairments have difficulties in their access to Thai in situ authentic culture ...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...
Nowadays, designers are more concern with the issue of engagement and informal learning at museum an...
Many studies have begun to consider how to ensure a pleasant experience during visits to cultural he...
Most Mobile Augmented Reality (MAR) applications for museum are largely tailored for normal visitors...
Mobile Augmented Reality has come a long way since its inception as a multimedia system during the l...
Mobile Augmented Reality (MAR) has matured significantly over the past decades since the birth of mu...
The research focuses on visitors’ experience via Mobile Augmented Reality (MAR) approach exhibition...
This paper explores the User Experience (UX) of Augmented Reality applications in museums. UX as a c...
This paper explores the User Experience (UX) of Augmented Reality applications in museums. UX as a c...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
International audienceThis article presents the design and implementationof a handheld Augmented Rea...
Learning experience at cultural heritage site is highly necessary needed to visitor when visiting cu...
The research explores the efficiency of augmented reality (AR) technology as a tool for the positive...
People with hearing impairments have difficulties in their access to Thai in situ authentic culture ...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...
Nowadays, designers are more concern with the issue of engagement and informal learning at museum an...
Many studies have begun to consider how to ensure a pleasant experience during visits to cultural he...
Most Mobile Augmented Reality (MAR) applications for museum are largely tailored for normal visitors...
Mobile Augmented Reality has come a long way since its inception as a multimedia system during the l...
Mobile Augmented Reality (MAR) has matured significantly over the past decades since the birth of mu...
The research focuses on visitors’ experience via Mobile Augmented Reality (MAR) approach exhibition...
This paper explores the User Experience (UX) of Augmented Reality applications in museums. UX as a c...
This paper explores the User Experience (UX) of Augmented Reality applications in museums. UX as a c...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
International audienceThis article presents the design and implementationof a handheld Augmented Rea...
Learning experience at cultural heritage site is highly necessary needed to visitor when visiting cu...
The research explores the efficiency of augmented reality (AR) technology as a tool for the positive...
People with hearing impairments have difficulties in their access to Thai in situ authentic culture ...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...