Traditional software is developed as monolithic applications that are typed and create boundaries around their domains. ARC, working with JSC, developed an object oriented user interface that reduced domain boundaries in software. We used agile participatory design to develop a solution with our customer in mission control
In an environment characterized by decreasing budgets, limited system development time, and user nee...
NASA has a legacy of complex software systems that are becoming increasingly expensive to maintain. ...
The Mission Operations Division (MOD) at Goddard Space Flight Center builds Mission Operations Cente...
In 2006, NASA Ames Research Center's (ARC) Intelligent Systems Division, and NASA Johnson Space Cent...
Current mission operations systems are built as a collection of monolithic software applications. Ea...
To maximize efficiency and flexibility in Mission Operations System (MOS) design, we are evolving pr...
This is based on a previous talk on agile development. Methods for delivering software on a short cy...
The future of the National Aeronautics and Space Administration (NASA) depends on its innovation and...
Mission control is evolving quickly, driven by the requirements of new missions, and enabled by mode...
New technology presents the possibility to evolve mission control. WARP (Web Applications for Resour...
We developed software that provides flexibility to mission organizations through modularity and comp...
The conflict between increases in space mission complexity and rapidly declining space mission budge...
Goal was to reduce the overall cost of human space flight while maintaining the most demanding stand...
The Resource Prospector (RP) is an in-situ resource utilization (ISRU) technology demonstration miss...
Historically Command Management Systems (CMS) have been large, expensive, spacecraft-specific softwa...
In an environment characterized by decreasing budgets, limited system development time, and user nee...
NASA has a legacy of complex software systems that are becoming increasingly expensive to maintain. ...
The Mission Operations Division (MOD) at Goddard Space Flight Center builds Mission Operations Cente...
In 2006, NASA Ames Research Center's (ARC) Intelligent Systems Division, and NASA Johnson Space Cent...
Current mission operations systems are built as a collection of monolithic software applications. Ea...
To maximize efficiency and flexibility in Mission Operations System (MOS) design, we are evolving pr...
This is based on a previous talk on agile development. Methods for delivering software on a short cy...
The future of the National Aeronautics and Space Administration (NASA) depends on its innovation and...
Mission control is evolving quickly, driven by the requirements of new missions, and enabled by mode...
New technology presents the possibility to evolve mission control. WARP (Web Applications for Resour...
We developed software that provides flexibility to mission organizations through modularity and comp...
The conflict between increases in space mission complexity and rapidly declining space mission budge...
Goal was to reduce the overall cost of human space flight while maintaining the most demanding stand...
The Resource Prospector (RP) is an in-situ resource utilization (ISRU) technology demonstration miss...
Historically Command Management Systems (CMS) have been large, expensive, spacecraft-specific softwa...
In an environment characterized by decreasing budgets, limited system development time, and user nee...
NASA has a legacy of complex software systems that are becoming increasingly expensive to maintain. ...
The Mission Operations Division (MOD) at Goddard Space Flight Center builds Mission Operations Cente...