Model-driven development (MDD) has become a promising trend in software engineering for a number of reasons. Models as the key artifacts help the developers to abstract from irrelevant details, focus on important aspects of the underlying domain, and thus master complexity. As software systems grow, models may grow as well and finally become possibly too large to be developed and maintained in a comprehensible way. In traditional software development, the complexity of software systems is tackled by dividing the system into smaller cohesive parts, so-called components, and let distributed teams work on each concurrently. The question arises how this strategy can be applied to model-driven development. The overall aim of this thesis ...