Since sound was first recorded on a cylinder wrapped in tin foil by Edison in 1877, technology has steadily evolved to allow an ever increasing level of sonic mutability. Gradually, pre-recorded sounds (or 'inputs') which where once fixed could be increasingly manipulated both before and during playback. While early gramophones and tape players afforded the operator very few parameters to experiment within, the development of digital technology transformed sound into a fully plastic medium. As such, sound in the age of digital reproduction has achieved a level of playability more commonly associated with the performance of live music. The sound-operator is now able to react to events unfolding in a live environment and adjust both subtle an...
Includes index.Theoretical introduction to sound media. Sound and listening -- The present time. The...
We present Cinejack, a system for directing narrative video through live musical performance. Cineja...
peer-reviewedMany live performance practitioners have explored the development of live gestural cont...
Using a series of reflective case-studies, the role of the Foley artist is reconsidered alongside te...
Using a series of reflective case-studies, the role of the Foley artist is reconsidered alongside tec...
There are many facets that influence the quality of a musical theatre production. The visual appeal ...
This paper is an initial attempt to study the world of sound effects for motion pictures, also known...
The history of the development of sound on film offers us lessons for the development of sound and m...
This paperpresents the next stage of an investigation into the potential of historical theatre sound...
Live music can be diversely used to accompany moving images. The transition from analog to digital h...
Recorded sound is acousmatic, meaning that it does not display any visual sound sources. When people...
This chapter describes and compares four approaches to the creation and use of audio-visual interact...
Recording equipment have evolved drastically from acoustical and electrical recording to computer ba...
This paper reports on the procedure and results of an experiment to evaluate a continuous sonic inte...
Video games are an ideal medium for creating a live-cinema experience because of their potential for...
Includes index.Theoretical introduction to sound media. Sound and listening -- The present time. The...
We present Cinejack, a system for directing narrative video through live musical performance. Cineja...
peer-reviewedMany live performance practitioners have explored the development of live gestural cont...
Using a series of reflective case-studies, the role of the Foley artist is reconsidered alongside te...
Using a series of reflective case-studies, the role of the Foley artist is reconsidered alongside tec...
There are many facets that influence the quality of a musical theatre production. The visual appeal ...
This paper is an initial attempt to study the world of sound effects for motion pictures, also known...
The history of the development of sound on film offers us lessons for the development of sound and m...
This paperpresents the next stage of an investigation into the potential of historical theatre sound...
Live music can be diversely used to accompany moving images. The transition from analog to digital h...
Recorded sound is acousmatic, meaning that it does not display any visual sound sources. When people...
This chapter describes and compares four approaches to the creation and use of audio-visual interact...
Recording equipment have evolved drastically from acoustical and electrical recording to computer ba...
This paper reports on the procedure and results of an experiment to evaluate a continuous sonic inte...
Video games are an ideal medium for creating a live-cinema experience because of their potential for...
Includes index.Theoretical introduction to sound media. Sound and listening -- The present time. The...
We present Cinejack, a system for directing narrative video through live musical performance. Cineja...
peer-reviewedMany live performance practitioners have explored the development of live gestural cont...