It has previously been found that competition and feelings of inferiority can independently produce schadenfreude (pleasure at other’s misfortune) and that schadenfreude has a negative influence on emotion based learning during the Iowa Gambling Task (IGT), when a participant (the Observer), who had watched a same-sex friend (the Player) perform the IGT in the absence of any interaction between the two, has to subsequently play the IGT. The present study investigates the effect of schadenfreude on learning during competitive situations. A sample of 90 university students completed the IGT in two competitive conditions with and without feelings of inferiority (participants were told that the Player had higher academic results than the Obse...
People often fail to empathize with others, and sometimes even experience schadenfreude – pleasure ...
Gambling is a pastime enjoyed by many people. However, while there are many correlational studies do...
We developed a modification of the Iowa Gambling Task (IGT) to test whether it is primarily a measur...
While the role of emotional processing is central to contemporary models of risky decision making to...
Research employing the Iowa Gambling Task (IGT) has frequently shown that learning is impaired in va...
Schadenfreude and social envy have attracted human interest for thousands of years. However, little ...
This study examined how attribution of emotion influences decision making on the Iowa Gambling Task ...
In 2004, the Bangor Gambling Task (BGT) was put forward as a simplified of the Iowa Gambling Task (I...
There is ample evidence that emotions affect performance. Positive emotions can improve performance,...
The Iowa Gamb ling Task (IGT) is widely used to assess the role of emotion in decision making....
Schadenfreude and social envy have attracted human interest for thousands of years. However, little ...
Research on self-serving biases in judgments and decision-making suggests that individuals first eva...
Individuals face competitive environments daily, and it is important to understand how emotions affe...
Having depressive symptoms can cause individuals to become more risk averse. This increased risk ave...
Past research in decision-making has typically utilized hypothetical measures or simplified gambles ...
People often fail to empathize with others, and sometimes even experience schadenfreude – pleasure ...
Gambling is a pastime enjoyed by many people. However, while there are many correlational studies do...
We developed a modification of the Iowa Gambling Task (IGT) to test whether it is primarily a measur...
While the role of emotional processing is central to contemporary models of risky decision making to...
Research employing the Iowa Gambling Task (IGT) has frequently shown that learning is impaired in va...
Schadenfreude and social envy have attracted human interest for thousands of years. However, little ...
This study examined how attribution of emotion influences decision making on the Iowa Gambling Task ...
In 2004, the Bangor Gambling Task (BGT) was put forward as a simplified of the Iowa Gambling Task (I...
There is ample evidence that emotions affect performance. Positive emotions can improve performance,...
The Iowa Gamb ling Task (IGT) is widely used to assess the role of emotion in decision making....
Schadenfreude and social envy have attracted human interest for thousands of years. However, little ...
Research on self-serving biases in judgments and decision-making suggests that individuals first eva...
Individuals face competitive environments daily, and it is important to understand how emotions affe...
Having depressive symptoms can cause individuals to become more risk averse. This increased risk ave...
Past research in decision-making has typically utilized hypothetical measures or simplified gambles ...
People often fail to empathize with others, and sometimes even experience schadenfreude – pleasure ...
Gambling is a pastime enjoyed by many people. However, while there are many correlational studies do...
We developed a modification of the Iowa Gambling Task (IGT) to test whether it is primarily a measur...