This thesis presents a new procedural paradigm for modelling. The method combines the benefit of compact object descriptions found in procedural modelling along with the advantage of the ability to interact in real-time as is found with interactive modelling techniques. The three main components to this paradigm are geometry generators (the creation of basic object shapes), selectors (the specification of a selection volume), and modifiers (the object transformation functions). The user interacts in real-time with the object, and has complete control over the object formation process. Interaction is stored within appropriate nodes in a creation-history list which can be replayed or partially replayed at any time during the creation process....
The amount of 3D objects has grown over the last decades, but we can expect that it will grow much f...
Procedural modeling is a technology that has great potential to make the abundant variety of shapes ...
International audienceWe present a method to generate procedural models with global structures, such...
This research examines procedural modeling in the eld of computer graphics. Procedural modeling auto...
The virtual worlds of Computer Graphics are populated by geometric objects, called models. Researche...
3D objects are used for numerous applications. In many cases not only single objects but also variat...
This paper presents a new procedural 3D modelconstructionalgorithm that benefits from a combination ...
Procedural shape grammars are powerful tools for the automatic generation of highly detailed 3D cont...
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level:...
Submitted to the University of London for the degree of Doctor of Philosophy in Computer Scienc
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level:...
This article describes a volumetric approach for procedural shape modeling and a new Procedural Shap...
We present a new real-time approach to simulate deformable objects using a learnt statistical model ...
3D modelling for film and video game productions is a time-consuming task, especially if the goal is...
Procedural modeling is a technology that has great potential to make the abundant variety of shapes ...
The amount of 3D objects has grown over the last decades, but we can expect that it will grow much f...
Procedural modeling is a technology that has great potential to make the abundant variety of shapes ...
International audienceWe present a method to generate procedural models with global structures, such...
This research examines procedural modeling in the eld of computer graphics. Procedural modeling auto...
The virtual worlds of Computer Graphics are populated by geometric objects, called models. Researche...
3D objects are used for numerous applications. In many cases not only single objects but also variat...
This paper presents a new procedural 3D modelconstructionalgorithm that benefits from a combination ...
Procedural shape grammars are powerful tools for the automatic generation of highly detailed 3D cont...
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level:...
Submitted to the University of London for the degree of Doctor of Philosophy in Computer Scienc
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level:...
This article describes a volumetric approach for procedural shape modeling and a new Procedural Shap...
We present a new real-time approach to simulate deformable objects using a learnt statistical model ...
3D modelling for film and video game productions is a time-consuming task, especially if the goal is...
Procedural modeling is a technology that has great potential to make the abundant variety of shapes ...
The amount of 3D objects has grown over the last decades, but we can expect that it will grow much f...
Procedural modeling is a technology that has great potential to make the abundant variety of shapes ...
International audienceWe present a method to generate procedural models with global structures, such...