The emergence of volume graphics, a sub field in computer graphics, has been evident for the last 15 years. Growing from scientific visualization problems, volume graphics has established itself as an important field in general computer graphics. However, the general graphics fraternity still favour the established surface graphics techniques. This is due to well founded and established techniques and a complete pipeline through software onto display hardware. This enables real-time applications to be constructed with ease and used by a wide range of end users due to the readily available graphics hardware adopted by many computer manufacturers. Volume graphics has traditionally been restricted to high-end systems due to the complexity invo...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
Nowadays, more and more virtual manufacturing simulations use volume rendering technology to enhance...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....
Over the last decade, volume rendering has become an invaluable visualization technique for a wide v...
ABSTRACT Texture mapping is an extremely powerful and flexible tool for adding complex surface detai...
In this paper we present a hardware-assisted rendering technique coupled with a compression scheme f...
We introduce a novel texture-based volume rendering approach that achieves the image quality of the ...
The programmability and texture support of consumer graphics accelerators have drawn a lot of attent...
this paper, is an emerging subfield of computer , s graphics concerned with the synthesis, manipulat...
In this paper we present a hardware-assisted rendering tech-nique coupled with a compression scheme ...
Stemmed from classical computer graphics research, volume visualization has been steadily growing in...
This thesis is about Direct Volume Rendering on high performance computing systems. As direct render...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
We present a scalable volume rendering technique that exploits lossy compression and low-cost commod...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
Nowadays, more and more virtual manufacturing simulations use volume rendering technology to enhance...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....
Over the last decade, volume rendering has become an invaluable visualization technique for a wide v...
ABSTRACT Texture mapping is an extremely powerful and flexible tool for adding complex surface detai...
In this paper we present a hardware-assisted rendering technique coupled with a compression scheme f...
We introduce a novel texture-based volume rendering approach that achieves the image quality of the ...
The programmability and texture support of consumer graphics accelerators have drawn a lot of attent...
this paper, is an emerging subfield of computer , s graphics concerned with the synthesis, manipulat...
In this paper we present a hardware-assisted rendering tech-nique coupled with a compression scheme ...
Stemmed from classical computer graphics research, volume visualization has been steadily growing in...
This thesis is about Direct Volume Rendering on high performance computing systems. As direct render...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
We present a scalable volume rendering technique that exploits lossy compression and low-cost commod...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
Nowadays, more and more virtual manufacturing simulations use volume rendering technology to enhance...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....