Along with automating everyday tasks of human life, smartphones have become one of the most popular devices to play video games on due to their interactivity. Smartphones are embedded with various sensors which enhance their ability to adopt new new interaction techniques for video games. These integrated sen- sors, such as motion sensors or location sensors, make the device able to adopt new interaction techniques that enhance usability. However, despite their mobility and embedded sensor capacity, smartphones are limited in processing power and display area compared to desktop computer consoles. When it comes to evaluat- ing Player Experience (PX), players might not have as compelling an experience because the rich graphics environments t...
Augmented Reality (AR) combines real and virtual objects, provides opportunities for real-time inter...
With the current trend, we can anticipate that future mobile phones will have ever-increasing comput...
With the rise in popularity of serious games there is an increasing demand for virtual environments ...
Along with automating everyday tasks of human life, smartphones have become one of the most popular ...
Part 3: PostersInternational audienceAugmented reality (AR) requires superimposing digital artifacts...
In this paper the research surrounding the Augmented Reality in games on Android platform was perfor...
Location-based augmented reality (AR) games have recently become massively popular, generating billi...
Augmented reality (AR) has evolved from research projects into mainstream applications that cover di...
In early 2016, knowledge about the augmented reality of the world is limited. Later that year, the r...
Augmented Reality (AR) technologies enhance the version of the physical environment with computer-ge...
Digital games have the potential for changing attitudes towards social issues such as climate change...
Augmented Reality is a technique where the physical world gets enhanced by using a device which can ...
Context. Augmented reality (AR) is a technology that uses the camera to display what is seen on the ...
Augmented Reality (AR) has become an interesting area of research, after the birth of Virtual Realit...
Background. Augmented Reality (AR) is a variant of virtual reality (VR), but where VR replaces reali...
Augmented Reality (AR) combines real and virtual objects, provides opportunities for real-time inter...
With the current trend, we can anticipate that future mobile phones will have ever-increasing comput...
With the rise in popularity of serious games there is an increasing demand for virtual environments ...
Along with automating everyday tasks of human life, smartphones have become one of the most popular ...
Part 3: PostersInternational audienceAugmented reality (AR) requires superimposing digital artifacts...
In this paper the research surrounding the Augmented Reality in games on Android platform was perfor...
Location-based augmented reality (AR) games have recently become massively popular, generating billi...
Augmented reality (AR) has evolved from research projects into mainstream applications that cover di...
In early 2016, knowledge about the augmented reality of the world is limited. Later that year, the r...
Augmented Reality (AR) technologies enhance the version of the physical environment with computer-ge...
Digital games have the potential for changing attitudes towards social issues such as climate change...
Augmented Reality is a technique where the physical world gets enhanced by using a device which can ...
Context. Augmented reality (AR) is a technology that uses the camera to display what is seen on the ...
Augmented Reality (AR) has become an interesting area of research, after the birth of Virtual Realit...
Background. Augmented Reality (AR) is a variant of virtual reality (VR), but where VR replaces reali...
Augmented Reality (AR) combines real and virtual objects, provides opportunities for real-time inter...
With the current trend, we can anticipate that future mobile phones will have ever-increasing comput...
With the rise in popularity of serious games there is an increasing demand for virtual environments ...