Compared to the generation of the so-called Millenials, the Post-Millennials are the first true digital natives, being exposed to smartphones and other mobile media devices from the very first days of their lives. Also known as the iGeneration (or iGen), they become at a very young age touchscreen players, multiscreen users, early prosumers and later social media followers. They show an active attitude towards media, both in a personal and heterodox way. This article open a special issue devotes to analyze Post-Millennials\u2019 cinema experiences and practices. Although the youngest generation does not seem to go too often to the movie theatre any longer, cinema remains a point of reference in their lives. As recent surveys demonstrate, ...
The purpose of this thesis is to identify the major media consumption characteristics of the millenn...
Horror has always been a favourite film genre with teenagers and younger audiences in general. Ther...
Digital production and distribution technologies may create new opportunities for filmmaking in Aust...
Compared to the generation of the so-called Millenials, the Post-Millennials are the first true digi...
In this article I will analyse three case studies – Chronicle (Josh Trank, 2012), Unfriended (Levan ...
Cinemas, and more specifically Imagix, play in a market where time is the most important competitor....
“iGen” (or Generation Z, or Post-Millennials) (Twenge, 2006, 2017; Rosen, Carrier, Cheever, 2010) i...
We are currently entering a new cultural phase. While it is difficult to predict exactly its importa...
According to Hayles (2012), digital media favor processes of co-evolution between humans and technol...
Introduction: Generational object is a phenomenon related to the epistemic system of generations whi...
This article engages recent debates about the future of cinema in the digital age. Firstly, it seeks...
This empirical study investigated how the social nature of cinema is affected by the technological d...
In today’s rapidly evolving media ecosystem, two important narratives emerge: the demise of print pu...
Cinema plays a huge role in our youth. They affect people lifestyle. Our generation should pay more ...
Cinema plays a huge role in our youth. They affect people lifestyle. Our generation should pay more ...
The purpose of this thesis is to identify the major media consumption characteristics of the millenn...
Horror has always been a favourite film genre with teenagers and younger audiences in general. Ther...
Digital production and distribution technologies may create new opportunities for filmmaking in Aust...
Compared to the generation of the so-called Millenials, the Post-Millennials are the first true digi...
In this article I will analyse three case studies – Chronicle (Josh Trank, 2012), Unfriended (Levan ...
Cinemas, and more specifically Imagix, play in a market where time is the most important competitor....
“iGen” (or Generation Z, or Post-Millennials) (Twenge, 2006, 2017; Rosen, Carrier, Cheever, 2010) i...
We are currently entering a new cultural phase. While it is difficult to predict exactly its importa...
According to Hayles (2012), digital media favor processes of co-evolution between humans and technol...
Introduction: Generational object is a phenomenon related to the epistemic system of generations whi...
This article engages recent debates about the future of cinema in the digital age. Firstly, it seeks...
This empirical study investigated how the social nature of cinema is affected by the technological d...
In today’s rapidly evolving media ecosystem, two important narratives emerge: the demise of print pu...
Cinema plays a huge role in our youth. They affect people lifestyle. Our generation should pay more ...
Cinema plays a huge role in our youth. They affect people lifestyle. Our generation should pay more ...
The purpose of this thesis is to identify the major media consumption characteristics of the millenn...
Horror has always been a favourite film genre with teenagers and younger audiences in general. Ther...
Digital production and distribution technologies may create new opportunities for filmmaking in Aust...