The Life Project explores issues of psychological projection into technology by diving into the convoluted relationship between practical purpose and emotional attachment, through both the creative act of designing and making robot entities with artificial emotions, and the social act of engaging with them. This process explores the concept of body representation through a multiidentity in virtual and physical blended space. In a lesser sense, it also suggests a future world of collaboration between physical and virtual forms, enabled by new forms of representation in blended worlds
Art finds itself infinitely connected to technology, or on an even deeper level, humanity itself is ...
The relatively new field of artificial life attempts to study and understand biological life by synt...
This paper brings together the practice-based creative research of artists Charlotte Gould and Paul ...
The aim of the Inter-Life Project was to investigate the use of virtual worlds and creative practice...
The aim of the Inter-Life Project was to investigate the use of virtual worlds and creative practice...
As culture and technology move forward, researchers from various fields have continuously developed ...
The aim of the Inter-Life Project was to investigate the use of virtual worlds to support transition...
"Other Life-formings interrogates the conditions of coming-to-life along four lines of inquiry: capa...
As the Internet becomes increasingly embodied and made physical, our relationship with it inevitably...
Drawing on our own art/science practices and a series of interviews with artificial life practition...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...
Virtual worlds are quickly growing; both in interactivity and realism, users can experience through ...
This project has created a highly innovative three-dimensional (3D) virtual community called 'InterL...
This article presents a detailed design, development and implementation of a Mixed Reality Art-Scien...
Description of the work The Travelling Garden of Life is a collaboration between interactive visual ...
Art finds itself infinitely connected to technology, or on an even deeper level, humanity itself is ...
The relatively new field of artificial life attempts to study and understand biological life by synt...
This paper brings together the practice-based creative research of artists Charlotte Gould and Paul ...
The aim of the Inter-Life Project was to investigate the use of virtual worlds and creative practice...
The aim of the Inter-Life Project was to investigate the use of virtual worlds and creative practice...
As culture and technology move forward, researchers from various fields have continuously developed ...
The aim of the Inter-Life Project was to investigate the use of virtual worlds to support transition...
"Other Life-formings interrogates the conditions of coming-to-life along four lines of inquiry: capa...
As the Internet becomes increasingly embodied and made physical, our relationship with it inevitably...
Drawing on our own art/science practices and a series of interviews with artificial life practition...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...
Virtual worlds are quickly growing; both in interactivity and realism, users can experience through ...
This project has created a highly innovative three-dimensional (3D) virtual community called 'InterL...
This article presents a detailed design, development and implementation of a Mixed Reality Art-Scien...
Description of the work The Travelling Garden of Life is a collaboration between interactive visual ...
Art finds itself infinitely connected to technology, or on an even deeper level, humanity itself is ...
The relatively new field of artificial life attempts to study and understand biological life by synt...
This paper brings together the practice-based creative research of artists Charlotte Gould and Paul ...