A sculpting package provides the user with a set of primitive shapes and a set of operators to operate on them. Voxel based representations are attractive for sculpting due to their ability to work with arbitrary topology with uniform ease. Minkowski operators have been found useful in providing some of the common tools for Interactive Sculpting. This paper gives algorithms for implementing these tools for voxel grids and octrees
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In o...
The Minkowski dimension as a complexity measure, and its relation to the other dimensions in the cas...
This paper presents a novel voxel-based representation scheme coupled with voxelisation, display and...
Most of the research on automated LEGO construction focus on improving structural strength and stabi...
We present a novel extension to shape grammars, in which the generated shapes are voxelized. This al...
We consider the problem of visualizing 3D objects defined as a Minkowski addition or subtraction of ...
We consider the problem of visualizing 3D objects defined as a Minkowski addition or subtraction of ...
An efficient voxel representation scheme coupled with algorithms for voxelisation, display and thick...
Minkowski sums are a fundamental operation for many applications in Computer-Aided Design and Manufa...
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate th...
Nous proposons une application de morphage ou d'interpolation entre maillages 3D, basée sur un algor...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
A growing number of mixed reality applications have to build 3D models of arbitrary shapes. However,...
Image processing problems are often not well defined because real images are contaminated with noise...
This paper describes an innovative extension of morphological operators to the analysis and processi...
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In o...
The Minkowski dimension as a complexity measure, and its relation to the other dimensions in the cas...
This paper presents a novel voxel-based representation scheme coupled with voxelisation, display and...
Most of the research on automated LEGO construction focus on improving structural strength and stabi...
We present a novel extension to shape grammars, in which the generated shapes are voxelized. This al...
We consider the problem of visualizing 3D objects defined as a Minkowski addition or subtraction of ...
We consider the problem of visualizing 3D objects defined as a Minkowski addition or subtraction of ...
An efficient voxel representation scheme coupled with algorithms for voxelisation, display and thick...
Minkowski sums are a fundamental operation for many applications in Computer-Aided Design and Manufa...
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate th...
Nous proposons une application de morphage ou d'interpolation entre maillages 3D, basée sur un algor...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
A growing number of mixed reality applications have to build 3D models of arbitrary shapes. However,...
Image processing problems are often not well defined because real images are contaminated with noise...
This paper describes an innovative extension of morphological operators to the analysis and processi...
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In o...
The Minkowski dimension as a complexity measure, and its relation to the other dimensions in the cas...
This paper presents a novel voxel-based representation scheme coupled with voxelisation, display and...