A new voxelization algorithm is presented for fast and accurate volume rendering of unstructured grids. All objects in the grid are reduced to voxels, and all the rendering is done on the voxel-volume. The algorithm is length, area and volume coherent and eliminates the need for sorting of polyhedra before rendering. All computations have been reduced to incremental computations in 1-D space
A hardware polygon rendering pipeline can be used with hardware compositing to volume render arbitra...
This paper presents a new approach for the voxelization of volumetric scene graphs. The algorithm ge...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
In this paper, we describe an unstructured mesh volume renderer. Our renderer is interactive and acc...
Some important research results in science rely on the use various simulation techniques that operat...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
Title: Efficient methods for visualization of volumetric data Author: Martin Holeček Department: Mat...
This paper investigates three categories of algorithms for direct volume rendering of unstructured g...
This paper describes a volume rendering system for unstructured data, especially finite element data...
In this paper we present our solution for fast, direct volume rendering of unstructured grids on sta...
Figure 1. Our novel point-based volume rendering technique is faster than the current state of the a...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
Figure 1: A sequence of progressive volume rendering steps for the SF1 dataset consisting of about 1...
Shared-memory multiprocessor workstations have become widely available to the visualization communit...
A hardware polygon rendering pipeline can be used with hardware compositing to volume render arbitra...
This paper presents a new approach for the voxelization of volumetric scene graphs. The algorithm ge...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
In this paper, we describe an unstructured mesh volume renderer. Our renderer is interactive and acc...
Some important research results in science rely on the use various simulation techniques that operat...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
Title: Efficient methods for visualization of volumetric data Author: Martin Holeček Department: Mat...
This paper investigates three categories of algorithms for direct volume rendering of unstructured g...
This paper describes a volume rendering system for unstructured data, especially finite element data...
In this paper we present our solution for fast, direct volume rendering of unstructured grids on sta...
Figure 1. Our novel point-based volume rendering technique is faster than the current state of the a...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
Figure 1: A sequence of progressive volume rendering steps for the SF1 dataset consisting of about 1...
Shared-memory multiprocessor workstations have become widely available to the visualization communit...
A hardware polygon rendering pipeline can be used with hardware compositing to volume render arbitra...
This paper presents a new approach for the voxelization of volumetric scene graphs. The algorithm ge...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...