The Internet and the availability of authoring tools have enabled a greater community of media content creators, including nonexperts. However, while media authoring tools often make it technically feasible to generate, edit and share digital media artifacts, they do not guarantee that the works will be valuable or meaningful to the community at large. Therefore intelligent tools that support the authoring and creative processes are especially valuable. In this paper, we describe two intelligent support tools for the authoring and production of machinima. Machinima is a technique for producing computer-animated movies through the manipulation of computer game technologies. The first system we describe, ReQUEST, is an intelligent support too...
Machinima is a relatively new animation production technique that has become popular among independe...
MAD (Movie Authoring and Design) is a novel design and authoring system that facilitates the process...
The mixture of playing videogames and producing movies has produced a new kind of moving image, a hy...
Machinima is a low-cost alternative to full production filmmaking. However, creating quality cinemat...
Tools exist for creating practically every type of artistic, cre-ative, or communicative digital art...
From the field of artificial intelligence (AI) there is a growing stream of technology capable of be...
The educational value of Immersive Virtual Worlds (IVWs) seems to be in their social immersive quali...
Creativity has been proclaimed as a grand challenge for research in both artificial intelligence (in...
Machinima is the technique of using real-time 3D technologies such as computer games or virtual worl...
This chapter takes a look at the task of creating multimedia authoring tools for the amateur media c...
Tools based on artificial intelligence (AI) are increasingly used in the media industry, addressing ...
In this paper we discuss an innovative media entertainment application called Interactive Movietelli...
This paper examines the new audiovisual form emerging from the video game field, Machinima. Machinim...
In this paper we discuss an innovative media entertainment application called Interactive Movietelli...
Much current research on hypermedia generation accepts user input only at the start of an otherwise ...
Machinima is a relatively new animation production technique that has become popular among independe...
MAD (Movie Authoring and Design) is a novel design and authoring system that facilitates the process...
The mixture of playing videogames and producing movies has produced a new kind of moving image, a hy...
Machinima is a low-cost alternative to full production filmmaking. However, creating quality cinemat...
Tools exist for creating practically every type of artistic, cre-ative, or communicative digital art...
From the field of artificial intelligence (AI) there is a growing stream of technology capable of be...
The educational value of Immersive Virtual Worlds (IVWs) seems to be in their social immersive quali...
Creativity has been proclaimed as a grand challenge for research in both artificial intelligence (in...
Machinima is the technique of using real-time 3D technologies such as computer games or virtual worl...
This chapter takes a look at the task of creating multimedia authoring tools for the amateur media c...
Tools based on artificial intelligence (AI) are increasingly used in the media industry, addressing ...
In this paper we discuss an innovative media entertainment application called Interactive Movietelli...
This paper examines the new audiovisual form emerging from the video game field, Machinima. Machinim...
In this paper we discuss an innovative media entertainment application called Interactive Movietelli...
Much current research on hypermedia generation accepts user input only at the start of an otherwise ...
Machinima is a relatively new animation production technique that has become popular among independe...
MAD (Movie Authoring and Design) is a novel design and authoring system that facilitates the process...
The mixture of playing videogames and producing movies has produced a new kind of moving image, a hy...