One big challenge in deploying games-based learning, is the high cost and specialised skills associated with customised development. In this paper we present a serious games platform that offers tools that allow educators without special programming or artistic skills to dynamically create three dimensional (3D) scenes and verbal and non-verbal interaction with fully embodied conversational agents (ECAs) that can be used to simulate numerous educational scenarios. We present evaluation results based on the use of the platform to create two educational scenarios for politics and law in higher education. We conclude with a discussion of directions for the further work
Role play simulation games have recently received attention in the training and education fields as ...
Despite plentiful evidence that interactive role-playing exercises are highly effective teaching met...
Over the last years, despite few exceptions, legal education has dropped behind in the use of digita...
The use of serious games in education and their pedagogical benefit is being widely recognized. Howe...
The use of serious games (SG) in education and their pedagogical benefit is being widely recognized....
This paper introduces a serious games web platform designed to simulate a teaching environment where...
The aim of this chapter is to introduce at exploring the potential of games in educational sector. M...
Underlying this move toward game-based learning environments is more than strategic opportunity or m...
Item does not contain fulltextSerious games are increasingly being used for training of communicativ...
Creating Serious Games (SG) involves a complicated and expensive process. Various stakeholders are c...
The term "digital native" coined by Prensky in 2001-perfectly describes the nowadays students that c...
Serious games are increasingly being used for training of communicative skills. The main idea is to ...
This study focuses on the behavior of interactive agents and how to ground their implementation in p...
Nowadays, serious games are one of the biggest existing industries and it is still growing steadily ...
The paper explores how role-play simulations can be used to support policy discussion and refinement...
Role play simulation games have recently received attention in the training and education fields as ...
Despite plentiful evidence that interactive role-playing exercises are highly effective teaching met...
Over the last years, despite few exceptions, legal education has dropped behind in the use of digita...
The use of serious games in education and their pedagogical benefit is being widely recognized. Howe...
The use of serious games (SG) in education and their pedagogical benefit is being widely recognized....
This paper introduces a serious games web platform designed to simulate a teaching environment where...
The aim of this chapter is to introduce at exploring the potential of games in educational sector. M...
Underlying this move toward game-based learning environments is more than strategic opportunity or m...
Item does not contain fulltextSerious games are increasingly being used for training of communicativ...
Creating Serious Games (SG) involves a complicated and expensive process. Various stakeholders are c...
The term "digital native" coined by Prensky in 2001-perfectly describes the nowadays students that c...
Serious games are increasingly being used for training of communicative skills. The main idea is to ...
This study focuses on the behavior of interactive agents and how to ground their implementation in p...
Nowadays, serious games are one of the biggest existing industries and it is still growing steadily ...
The paper explores how role-play simulations can be used to support policy discussion and refinement...
Role play simulation games have recently received attention in the training and education fields as ...
Despite plentiful evidence that interactive role-playing exercises are highly effective teaching met...
Over the last years, despite few exceptions, legal education has dropped behind in the use of digita...