This article argues that sonic technologies, such as telephones, voice recorders and phonographs, alongside more (audio)visual ones such as flickering fluorescent lights, videos, and the television sets are crucial to the world of Twin Peaks, and constitute this world as both a communications network with portals to the unknown, and an accumulation of recordings of ghosted voices and entities, perhaps finding its ultimate expression in the backwards reprocessed speech in the Black Lodge. This lodge can be understood as a space in which there are nothing but recordings, albeit now on a cosmic, spiritual and demonic level. Using a media archaeological approach to these devices in the series, this paper will argue that they were already opera...
The invisibility of sound and its ability to play with our imaginations can make it seem profoundly ...
On its debut in 1990, David Lynch and Mark Frost's TV series Twin Peaks aired during the “multichann...
This chapter looks at audio storytelling and the evocation of emotion and atmosphere through the use...
We explore how Lynch makes use of intricate sound design, score, existing source music and music per...
Throughout the third season of Twin Peaks, subtitled the The Return, writer, director and sound desi...
The opening line in the first episode of Twin Peaks: The Return, spoken by Carel Struycken’s charact...
David Lynch’s Twin Peaks: The Return (2017) creates a sophisticated hyperconscious web that intersec...
'Sound is at least 50% of the picture […] In post, most of the sound is built and it’s usually a pro...
'Sound is at least 50% of the picture […] In post, most of the sound is built and it’s usually a pro...
This article examines the ghost effects in Dark Night of the Soul produced by the residual media of ...
This special issue of Revenant is dedicated to reflection on the relationships between sound and fea...
An exhibition of electronic media artworks examining the association of new media with supernatural ...
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Huma...
This article investigates the ways in which the transmedia epitexts of Twin Peaks—which include tie-...
This article examines the microphone and its connective political and nonhuman ecologies. A media ar...
The invisibility of sound and its ability to play with our imaginations can make it seem profoundly ...
On its debut in 1990, David Lynch and Mark Frost's TV series Twin Peaks aired during the “multichann...
This chapter looks at audio storytelling and the evocation of emotion and atmosphere through the use...
We explore how Lynch makes use of intricate sound design, score, existing source music and music per...
Throughout the third season of Twin Peaks, subtitled the The Return, writer, director and sound desi...
The opening line in the first episode of Twin Peaks: The Return, spoken by Carel Struycken’s charact...
David Lynch’s Twin Peaks: The Return (2017) creates a sophisticated hyperconscious web that intersec...
'Sound is at least 50% of the picture […] In post, most of the sound is built and it’s usually a pro...
'Sound is at least 50% of the picture […] In post, most of the sound is built and it’s usually a pro...
This article examines the ghost effects in Dark Night of the Soul produced by the residual media of ...
This special issue of Revenant is dedicated to reflection on the relationships between sound and fea...
An exhibition of electronic media artworks examining the association of new media with supernatural ...
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Huma...
This article investigates the ways in which the transmedia epitexts of Twin Peaks—which include tie-...
This article examines the microphone and its connective political and nonhuman ecologies. A media ar...
The invisibility of sound and its ability to play with our imaginations can make it seem profoundly ...
On its debut in 1990, David Lynch and Mark Frost's TV series Twin Peaks aired during the “multichann...
This chapter looks at audio storytelling and the evocation of emotion and atmosphere through the use...