The Safe and Sound Drive project concerns the design of an audio-only serious game for cars that will help drivers to increase eco-driving skills and encourage safe and environmentally friendly approaches to driving. The design process has been influenced by industrial design methodology and user-centred agile methods. Game engine technology and audio middleware were used for rapid prototyping. Sounds were made interactive by actively controlling them based on driving behaviour, and were designed to help and encourage a stable and suitable speed. User feedback was collected at an early stage through contextual enquiry sessions during real driving. Later, the system was showcased at two science festivals, where over 400 attendees test drove ...
drivers with radically enhanced information and functionality. The nature of the current DAS require...
Driving is mainly a visual task, leaving other sensory channels open for additional information comm...
Objective: Driver distraction and inattention are the main causes of accidents. The fact that device...
Hammerschmidt J, Tünnermann R, Hermann T. EcoSonic: Towards an Auditory Display Supporting a Fuel-Ef...
Presented at the 25th International Conference on Auditory Display (ICAD 2019) 23-27 June 2019, Nort...
Hammerschmidt J, Hermann T. EcoSonic: Auditory Peripheral Monitoring of Fuel Consumption for Fuel-Ef...
Hammerschmidt J, Tünnermann R, Hermann T. EcoSonic: Auditory Displays supporting Fuel-Efficient Driv...
Presented at the 25th International Conference on Auditory Display (ICAD 2019) 23-27 June 2019, Nort...
Eco-driving describes a strategy for operating a vehicle in a fuel-efficient manner. Current resear...
This driving simulator study was the second of two studies investigating the most effective and acce...
This paper presents the findings from an observational field study conducted with 8 car drivers. The...
In collaboration with Volvo Cars, we presented a novel design tool to a large public of approximatel...
Hammerschmidt J. Ambient Displays Supporting Environmentally-Conscious Behavior. Bielefeld: Universi...
GamECAR aims to develop a highly innovative and interactive Serious Games platform that will empower...
Gamification can create meaningful engagement for users and foster desired behaviors. In gamificatio...
drivers with radically enhanced information and functionality. The nature of the current DAS require...
Driving is mainly a visual task, leaving other sensory channels open for additional information comm...
Objective: Driver distraction and inattention are the main causes of accidents. The fact that device...
Hammerschmidt J, Tünnermann R, Hermann T. EcoSonic: Towards an Auditory Display Supporting a Fuel-Ef...
Presented at the 25th International Conference on Auditory Display (ICAD 2019) 23-27 June 2019, Nort...
Hammerschmidt J, Hermann T. EcoSonic: Auditory Peripheral Monitoring of Fuel Consumption for Fuel-Ef...
Hammerschmidt J, Tünnermann R, Hermann T. EcoSonic: Auditory Displays supporting Fuel-Efficient Driv...
Presented at the 25th International Conference on Auditory Display (ICAD 2019) 23-27 June 2019, Nort...
Eco-driving describes a strategy for operating a vehicle in a fuel-efficient manner. Current resear...
This driving simulator study was the second of two studies investigating the most effective and acce...
This paper presents the findings from an observational field study conducted with 8 car drivers. The...
In collaboration with Volvo Cars, we presented a novel design tool to a large public of approximatel...
Hammerschmidt J. Ambient Displays Supporting Environmentally-Conscious Behavior. Bielefeld: Universi...
GamECAR aims to develop a highly innovative and interactive Serious Games platform that will empower...
Gamification can create meaningful engagement for users and foster desired behaviors. In gamificatio...
drivers with radically enhanced information and functionality. The nature of the current DAS require...
Driving is mainly a visual task, leaving other sensory channels open for additional information comm...
Objective: Driver distraction and inattention are the main causes of accidents. The fact that device...