How can Augmented Reality (AR) be used in a museum to increase the learning aspects of the visit? This project proposes an AR application to be used in a science museum, with a special emphasis on exhibits involving animals. The prototypes are developed for a rainforest exhibition with animals running freely around the visitor. The research finds different types of use for AR and develops high-end prototypes that are tested in the exhibition. A theoretical overview of AR is provided to ground the practical design work. The design outcome of this project proposes a new and exciting way of using AR inside the museum
In recent years the explosive growth of smartphones and the evolution of mobile communication networ...
Cultural and educational institutions have been subjected to important changes in the approach they ...
The paper presents the new concept of Adaptive Augmented Reality (A2R), employed within the context ...
How can Augmented Reality (AR) be used in a museum to increase the learning aspects of the visit? Th...
Augmented Reality (AR) is one of the fastest growing fields in computing and it has penetrated into ...
International audiencethis paper examines how an augmented reality guide can enrich museum visits. T...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
This paper reports the findings of a study to determine if using Mobile AR (augmented reality) to re...
Recent advances in computer graphics and interactive techniques have increased the visual quality an...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
This chapter draws attention to the use of innovative technologies in visitor management, specifical...
In recent years the explosive growth of smartphones and the evolution of mobile communication networ...
Cultural and educational institutions have been subjected to important changes in the approach they ...
The paper presents the new concept of Adaptive Augmented Reality (A2R), employed within the context ...
How can Augmented Reality (AR) be used in a museum to increase the learning aspects of the visit? Th...
Augmented Reality (AR) is one of the fastest growing fields in computing and it has penetrated into ...
International audiencethis paper examines how an augmented reality guide can enrich museum visits. T...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
This paper reports the findings of a study to determine if using Mobile AR (augmented reality) to re...
Recent advances in computer graphics and interactive techniques have increased the visual quality an...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
This chapter draws attention to the use of innovative technologies in visitor management, specifical...
In recent years the explosive growth of smartphones and the evolution of mobile communication networ...
Cultural and educational institutions have been subjected to important changes in the approach they ...
The paper presents the new concept of Adaptive Augmented Reality (A2R), employed within the context ...