Negotiation is an essential part of the user journey in online booking experiences, while it is often perceived as non-engaging and stressful because of the great amount of details that need to be taken care of, which would result in frustration and other negative experience. Aiming to increase the user engagement in the booking negotiation process, this study explored the applicability of gamification in an online booking negotiation tool for booking artists, by following the MDA game design framework (mechanics, dynamics, aesthetics) and taking a three-round user-centred iteration. The resulting gamification design was built as hi-fi clickable prototype and was evaluated by 30 participants with both qualitative and quantitative methods, i...
This research investigates which emotions are elicited to the users through gamifying a process of a...
This research looks at how interactive marketing can become more motivating for customers by designi...
This research looks at how interactive marketing can become more motivating for customers by designi...
Negotiation is an essential part of the user journey in online booking experiences, while it is ofte...
Negotiation is an essential part of the user journey in online booking experiences, while it is ofte...
Negotiation is an essential part of the user journey in online booking experiences, while it is ofte...
Gamification is one of the most effective ways of creating and keeping high engagement among people....
Gamification is one of the most effective ways of creating and keeping high engagement among people....
Personal financial health determines the majority of daily decisions, but managing it could be unins...
This report details a project which attempts to increase the activity of women, 15-25 years of age, ...
This report details a project which attempts to increase the activity of women, 15-25 years of age, ...
Personal financial health determines the majority of daily decisions, but managing it could be unins...
This report details a project which attempts to increase the activity of women, 15-25 years of age, ...
Gamification in informationsystem and it´s influence on the users is processed in this study. Gamifi...
Gamification in informationsystem and it´s influence on the users is processed in this study. Gamifi...
This research investigates which emotions are elicited to the users through gamifying a process of a...
This research looks at how interactive marketing can become more motivating for customers by designi...
This research looks at how interactive marketing can become more motivating for customers by designi...
Negotiation is an essential part of the user journey in online booking experiences, while it is ofte...
Negotiation is an essential part of the user journey in online booking experiences, while it is ofte...
Negotiation is an essential part of the user journey in online booking experiences, while it is ofte...
Gamification is one of the most effective ways of creating and keeping high engagement among people....
Gamification is one of the most effective ways of creating and keeping high engagement among people....
Personal financial health determines the majority of daily decisions, but managing it could be unins...
This report details a project which attempts to increase the activity of women, 15-25 years of age, ...
This report details a project which attempts to increase the activity of women, 15-25 years of age, ...
Personal financial health determines the majority of daily decisions, but managing it could be unins...
This report details a project which attempts to increase the activity of women, 15-25 years of age, ...
Gamification in informationsystem and it´s influence on the users is processed in this study. Gamifi...
Gamification in informationsystem and it´s influence on the users is processed in this study. Gamifi...
This research investigates which emotions are elicited to the users through gamifying a process of a...
This research looks at how interactive marketing can become more motivating for customers by designi...
This research looks at how interactive marketing can become more motivating for customers by designi...