<div>The primary objective of this study is to formulate a theologically informed strategic plan where the playing of role playing fantasy digital games remains faithful to God and relevant to the ministry context and the goals of Cornerstone Fellowship Heidelberg (CFH). This study begins with an interpretation of the operative theology of the church with reference to the gaming practices of its adolescents, then determines and defends what it believes is a faithful praxis in this area and ends with a presentation of a communicative strategic plan for CFH in relation to its youth and members to achieve this praxis. </div><div>Qualitative research was performed on three of the teenagers of CFH. These case studies were used to help determine ...
Video games offer a liberating, virtual-community building and meaning-making out-of-body experience...
The research question for this project is: What does it mean for the church at large to address the ...
Understanding a videogame requires attention to the social dimensions of its production, its materia...
This book formulates a new theological approach to the study of religion in gaming. Video games have...
This dissertation explores how Christian gamers expressed challenges to their identities after conf...
ABSTRACTTitle: World of Warcraft and Christian Faith - A Study of People with Christian Faith and Th...
Education is to be considered as a special form of communication not restricted to a mere exchange o...
© 2017 Copyright is held by the owner/author(s). Publication rights licensed to ACM. This study sets...
This study is an analysis of religion in video games and makes the case that more formal work needs ...
Attitudes of Protestants towards secular computer games. A different view on the presence of religio...
The terms of socialization have changed with the development of society. Today’s modernity acts as c...
This study sets forth to analyze and categorize attitudes shown by communities of players on interne...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
The purpose of this study was to develop children's ability to use technology through spiritual game...
Research on computer games is a rather new subject for religious education (RE). With this brief ove...
Video games offer a liberating, virtual-community building and meaning-making out-of-body experience...
The research question for this project is: What does it mean for the church at large to address the ...
Understanding a videogame requires attention to the social dimensions of its production, its materia...
This book formulates a new theological approach to the study of religion in gaming. Video games have...
This dissertation explores how Christian gamers expressed challenges to their identities after conf...
ABSTRACTTitle: World of Warcraft and Christian Faith - A Study of People with Christian Faith and Th...
Education is to be considered as a special form of communication not restricted to a mere exchange o...
© 2017 Copyright is held by the owner/author(s). Publication rights licensed to ACM. This study sets...
This study is an analysis of religion in video games and makes the case that more formal work needs ...
Attitudes of Protestants towards secular computer games. A different view on the presence of religio...
The terms of socialization have changed with the development of society. Today’s modernity acts as c...
This study sets forth to analyze and categorize attitudes shown by communities of players on interne...
Players of videogames are talking about religion. Despite longstanding theories of Western religious...
The purpose of this study was to develop children's ability to use technology through spiritual game...
Research on computer games is a rather new subject for religious education (RE). With this brief ove...
Video games offer a liberating, virtual-community building and meaning-making out-of-body experience...
The research question for this project is: What does it mean for the church at large to address the ...
Understanding a videogame requires attention to the social dimensions of its production, its materia...