<p>Most demonstrations of how people make decisions in risky situations rely on <em>decisions from description</em>, where outcomes and their probabilities are explicitly stated. But recently, more attention has been given to <em>decisions from experience</em> where people discover these outcomes and probabilities through exploration. More importantly, risky behavior depends on how decisions are made (from description or experience), and although prospect theory explains decisions from description, a comprehensive model of decisions from experience is yet to be found. Instance-based learning theory (IBLT) explains how decisions are made from experience through interactions with dynamic environments (Gonzalez et al., 2003). The theory has sh...
We describe an instance-based model of decision-making for repeated binary choice. The model provide...
Despite all the differences offered in theories of utility formation and decisions from experience/ ...
This paper focuses on the creation and presentation of a user-friendly experience for developing com...
Most demonstrations of how people make decisions in risky situations rely on decisions from descript...
A common practice in cognitive modeling is to develop new models specific to each particular task. W...
<p>A common practice in cognitive modeling is to develop new models specific to each particular task...
In decisions from experience, there are 2 experimental paradigms: sampling and repeated-choice. In t...
This paper presents a learning theory pertinent to dynamic decision making (DDM) called instancebase...
This paper presents a learning theory pertinent to dynamic decision making (DDM) called instance-bas...
<p>Instance-based learning theory (IBLT) has explained human decision-making in several decision tas...
We describe an instance-based model of decision-making for repeated binary choice. The model provide...
Traditional economic theory often describes real-world social dilemmas as abstract games where an i...
Although cognitive models of human behavior enjoy a rich history in cognitive psychology, they lack ...
Many models in Cognitive Science require data to calibrate parameters. Some modelers calibrate their...
Despite all the differences offered in theories of utility formation and decisions from experience/ ...
We describe an instance-based model of decision-making for repeated binary choice. The model provide...
Despite all the differences offered in theories of utility formation and decisions from experience/ ...
This paper focuses on the creation and presentation of a user-friendly experience for developing com...
Most demonstrations of how people make decisions in risky situations rely on decisions from descript...
A common practice in cognitive modeling is to develop new models specific to each particular task. W...
<p>A common practice in cognitive modeling is to develop new models specific to each particular task...
In decisions from experience, there are 2 experimental paradigms: sampling and repeated-choice. In t...
This paper presents a learning theory pertinent to dynamic decision making (DDM) called instancebase...
This paper presents a learning theory pertinent to dynamic decision making (DDM) called instance-bas...
<p>Instance-based learning theory (IBLT) has explained human decision-making in several decision tas...
We describe an instance-based model of decision-making for repeated binary choice. The model provide...
Traditional economic theory often describes real-world social dilemmas as abstract games where an i...
Although cognitive models of human behavior enjoy a rich history in cognitive psychology, they lack ...
Many models in Cognitive Science require data to calibrate parameters. Some modelers calibrate their...
Despite all the differences offered in theories of utility formation and decisions from experience/ ...
We describe an instance-based model of decision-making for repeated binary choice. The model provide...
Despite all the differences offered in theories of utility formation and decisions from experience/ ...
This paper focuses on the creation and presentation of a user-friendly experience for developing com...