This paper critiques existing methods and experimentation that use virtual reality (VR) and associated technologies to define and measure ‘presence’. Relevant contemporary philosophical resources are used to critique and reframe existing research, introducing a new post-human perspective on presence. Here, a new methodology is built as a foundation for research methods used for capturing subjective, experiential data and to contribute to current thinking around experiential design for VR
Human experience of public space is changing as virtual space blends with real space and technology ...
Virtual Reality Head - Mounted Display (HMD) manufacturers claim that consumer electronics can final...
We review the concept of presence in virtual reality, normally thought of as the sense of “being the...
Abstract. Presence is widely accepted as the key concept to be considered in any research involving ...
Presence In Virtuality \u3e Reality | Review & Commentary Meyers, M., & Sonnenfeld, A. Presentation ...
The sense of presence that a user experiences in a virtual environment is perhaps the best known att...
Virtual Reality (VR) is starting to be used in psychological therapy around the world. However, a th...
Presence is widely accepted as the key concept to be considered in any research involving human inte...
The aim of the current opinion paper is to challenge the current definition of presence in the conte...
This paper reviews the concept of presence in immersive virtual environments, the sense of being the...
The emergence of Virtual Reality (VR) as a viable consumer medium for gaming offers an opportunity t...
Immersive virtual environments can break the deep, everyday connection between where our senses tell...
Abstract. Presence is widely accepted as the key concept to be considered in any research involving ...
Immersive virtual environments can break the deep everyday connection between where our senses tell ...
Virtual Reality (VR) is a remarkably flexible technology for interventions as it allows the construc...
Human experience of public space is changing as virtual space blends with real space and technology ...
Virtual Reality Head - Mounted Display (HMD) manufacturers claim that consumer electronics can final...
We review the concept of presence in virtual reality, normally thought of as the sense of “being the...
Abstract. Presence is widely accepted as the key concept to be considered in any research involving ...
Presence In Virtuality \u3e Reality | Review & Commentary Meyers, M., & Sonnenfeld, A. Presentation ...
The sense of presence that a user experiences in a virtual environment is perhaps the best known att...
Virtual Reality (VR) is starting to be used in psychological therapy around the world. However, a th...
Presence is widely accepted as the key concept to be considered in any research involving human inte...
The aim of the current opinion paper is to challenge the current definition of presence in the conte...
This paper reviews the concept of presence in immersive virtual environments, the sense of being the...
The emergence of Virtual Reality (VR) as a viable consumer medium for gaming offers an opportunity t...
Immersive virtual environments can break the deep, everyday connection between where our senses tell...
Abstract. Presence is widely accepted as the key concept to be considered in any research involving ...
Immersive virtual environments can break the deep everyday connection between where our senses tell ...
Virtual Reality (VR) is a remarkably flexible technology for interventions as it allows the construc...
Human experience of public space is changing as virtual space blends with real space and technology ...
Virtual Reality Head - Mounted Display (HMD) manufacturers claim that consumer electronics can final...
We review the concept of presence in virtual reality, normally thought of as the sense of “being the...