Design research and practice within HCI is inherently oriented toward the future. However, the vision of the future described by HCI researchers and practitioners is typically utility-driven and focuses on the short term. It rarely acknowledges the potentially complex social and psychological long-term consequences of the technology artefacts produced. Thus, it has the potential to unintentionally cause real harm. Drawing on scholarship that investigates the link between fiction and design, this workshop will explore "alternate endings" to contemporary HCI papers. Attendees will use fictional narratives to envision long-term consequences of contemporary HCI projects, as a means for engaging the CHI community in a consideration of the values...
The core question addressed by this invited keynote and conference paper is how fictions are designe...
Speculative and fictional approaches have long been implemented in human-computer interaction and de...
Speculative and fictional approaches have long been implemented in human-computer interaction and de...
Design research and practice within HCI is inherently oriented toward the future. However, the visio...
Abstract Design research and practice within HCI is inherently oriented toward the future. However, ...
The term design fiction was originally coined in 2005 by the Science Fiction author Bruce Sterling. ...
The term design fiction was originally coined in 2005 by the Science Fiction author Bruce Sterling. ...
Design fictions are used in HCI to position emerging technologies in fictional future worlds, throug...
Design fictions are used in HCI to position emerging technologies in fictional future worlds, throug...
Design fictions are used in HCI to position emerging technologies in fictional future worlds, throug...
The term design fiction was originally coined in 2005 by the Science Fiction author Bruce Sterling. ...
Tis paper explores how a design fiction can be designed to be used as a pragmatic user-centred desi...
Tyrell: Is this to be an empathy test? Capillary dilation of the so-called blush response? Fluctuati...
This paper considers how design fictions in the form of ‘imaginary abstracts’ can be extended into c...
There has been an increasing interest in discussing the consequences of the technologies we invent a...
The core question addressed by this invited keynote and conference paper is how fictions are designe...
Speculative and fictional approaches have long been implemented in human-computer interaction and de...
Speculative and fictional approaches have long been implemented in human-computer interaction and de...
Design research and practice within HCI is inherently oriented toward the future. However, the visio...
Abstract Design research and practice within HCI is inherently oriented toward the future. However, ...
The term design fiction was originally coined in 2005 by the Science Fiction author Bruce Sterling. ...
The term design fiction was originally coined in 2005 by the Science Fiction author Bruce Sterling. ...
Design fictions are used in HCI to position emerging technologies in fictional future worlds, throug...
Design fictions are used in HCI to position emerging technologies in fictional future worlds, throug...
Design fictions are used in HCI to position emerging technologies in fictional future worlds, throug...
The term design fiction was originally coined in 2005 by the Science Fiction author Bruce Sterling. ...
Tis paper explores how a design fiction can be designed to be used as a pragmatic user-centred desi...
Tyrell: Is this to be an empathy test? Capillary dilation of the so-called blush response? Fluctuati...
This paper considers how design fictions in the form of ‘imaginary abstracts’ can be extended into c...
There has been an increasing interest in discussing the consequences of the technologies we invent a...
The core question addressed by this invited keynote and conference paper is how fictions are designe...
Speculative and fictional approaches have long been implemented in human-computer interaction and de...
Speculative and fictional approaches have long been implemented in human-computer interaction and de...