Research problem: Gamification is a concept that originates from the digital media domain. It includes a process of enhancing a service using game design elements in nongame contexts. Although much research exists on gamification, very few studies focus on the application of gamification in the enterprise. Research questions: (1) How do managers currently use and experience gamification as a communication medium? (2) Why is it that few instances of gamification exist in enterprise management? (3) Is gamification\u27s own branding somehow cannibalizing itself in enterprise applications? Literature review: We reviewed gamification literature in the workplace and looked at the applicability of game design elements within the enterprise culture...
How can employees be driven to engage in desirable behaviors such as greater participation in achiev...
Technological development has facilitated new innovations in several fields, and the emergence of n...
Gamification is a novel phenomenon that has been rising in popularity in the recent years and has it...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
Developing an understanding of the employment of game based mechanics within an organisational conte...
The purpose of this paper is to identify how gamification can be used by marketing departments to en...
The practice of utilizing gameful design elements in in-house enterprise settings is an emerging phe...
Gamification as a new concept uses game elements in a novel way to engage users of a non-gaming syst...
The practice of utilizing gameful design elements in in-house enterprise settings is an emerging phe...
Gamification typically refers to the use of game elements in a business context in order to change u...
Gamification as a new concept uses game elements in a novel way to engage users of a non-gaming syst...
AbstractThe subject of gamification is a relatively new and novel concept when it comes to stimulati...
This thesis reviews the growing trend of using ‘Gamification’ within traditional enterprise human re...
This study reviews prevailing trends in “for-profit” business-related gamification. It examines the ...
Gamification is a novel method to improve engagement, motivation, or participation in non-game conte...
How can employees be driven to engage in desirable behaviors such as greater participation in achiev...
Technological development has facilitated new innovations in several fields, and the emergence of n...
Gamification is a novel phenomenon that has been rising in popularity in the recent years and has it...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
Developing an understanding of the employment of game based mechanics within an organisational conte...
The purpose of this paper is to identify how gamification can be used by marketing departments to en...
The practice of utilizing gameful design elements in in-house enterprise settings is an emerging phe...
Gamification as a new concept uses game elements in a novel way to engage users of a non-gaming syst...
The practice of utilizing gameful design elements in in-house enterprise settings is an emerging phe...
Gamification typically refers to the use of game elements in a business context in order to change u...
Gamification as a new concept uses game elements in a novel way to engage users of a non-gaming syst...
AbstractThe subject of gamification is a relatively new and novel concept when it comes to stimulati...
This thesis reviews the growing trend of using ‘Gamification’ within traditional enterprise human re...
This study reviews prevailing trends in “for-profit” business-related gamification. It examines the ...
Gamification is a novel method to improve engagement, motivation, or participation in non-game conte...
How can employees be driven to engage in desirable behaviors such as greater participation in achiev...
Technological development has facilitated new innovations in several fields, and the emergence of n...
Gamification is a novel phenomenon that has been rising in popularity in the recent years and has it...