In this paper, we present a study of evolving artificial neural network controllers for autonomously playing maze-based video game. A system using multi-objective evolutionary algorithm is developed, which is called as Pareto Archived Evolution Strategy Neural Network(PAESNet), with the attempt to find a set of Pareto optimal solutions by simultaneously optimizing two conflicting objectives. The experiments are designed to address two research aims investigating: (1) evolving weights (including biases) of the connections between the neurons and structure of the network through multi-objective evolutionary algorithm in order to reduce its runtime operation and complexity, (2) improving the generalization ability of the networks by using neu...
In the last decades neural networks have become more frequent in video games. Neuroevolution helps u...
This paper attempts to argue that most adaptive systems, such as evolutionary or learning systems, h...
Most contemporary connectionist approaches to AI use an Aritifical Neural Network (ANN) approach whi...
In this paper, we present a study of evolving artificial neural network controllers for autonomously...
In this paper, we present a study of evolving artificial neural network controllers for autonomously...
Recently, there has been an increasing interest in game artificial intelligence (AI). Game AI is a s...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...
This paper investigates the use of a multi-objective approach for evolving artificial neural network...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...
Recent developments in nature-inspired computation have heightened the need for research into the th...
This paper presents the design and evaluation of a full AI controller for Real-Time Strategy (RTS) g...
This thesis explores how to use Multi-Objective Evolutionary Algorithms (MOEA)to solve problems that...
In the last decades neural networks have become more frequent in video games. Neuroevolution helps u...
This thesis explores how to use Multi-Objective Evolutionary Algorithms (MOEA)to solve problems that...
Recent developments in nature-inspired computation have heightened the need for research into the th...
In the last decades neural networks have become more frequent in video games. Neuroevolution helps u...
This paper attempts to argue that most adaptive systems, such as evolutionary or learning systems, h...
Most contemporary connectionist approaches to AI use an Aritifical Neural Network (ANN) approach whi...
In this paper, we present a study of evolving artificial neural network controllers for autonomously...
In this paper, we present a study of evolving artificial neural network controllers for autonomously...
Recently, there has been an increasing interest in game artificial intelligence (AI). Game AI is a s...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...
This paper investigates the use of a multi-objective approach for evolving artificial neural network...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...
Recent developments in nature-inspired computation have heightened the need for research into the th...
This paper presents the design and evaluation of a full AI controller for Real-Time Strategy (RTS) g...
This thesis explores how to use Multi-Objective Evolutionary Algorithms (MOEA)to solve problems that...
In the last decades neural networks have become more frequent in video games. Neuroevolution helps u...
This thesis explores how to use Multi-Objective Evolutionary Algorithms (MOEA)to solve problems that...
Recent developments in nature-inspired computation have heightened the need for research into the th...
In the last decades neural networks have become more frequent in video games. Neuroevolution helps u...
This paper attempts to argue that most adaptive systems, such as evolutionary or learning systems, h...
Most contemporary connectionist approaches to AI use an Aritifical Neural Network (ANN) approach whi...