Schütz C, Schack T. Sequential effects in a virtual and physical environment. In: Riemann R, ed. 48. Kongress der Deutschen Gesellschaft für Psychologie (DGPs). Bielefeld: Pabst Science Publishers; 2012: 172-173
Title: Psychological Experiment in Virtual Reality Author: Tereza Kotěšovcová Department: Department...
International audienceTeletechnologies, which produce artificial psychic supplements, are not only p...
A sign of presence in virtual environments is that people respond to situations and events as if the...
Research into sequential effects has a long and rich history spanning almost one hundred years. In t...
Schütz C, Schack T. Prospective and retrospective effects in a virtual pointing task. Acta Psycholog...
A synthetic environment is the collective term used to describe virtual reality, teleoperation, and ...
Frank C, Schack T. Perceptual-cognitive monitoring in real world and virtual reality. Presented at t...
Schütz C, Schack T. Influence of mechanical load on sequential effects. Experimental Brain Research....
Human interaction is a dynamic process that unfolds in time between two or more people and that is t...
Koester D, Schütz C, Schack T. Effects of spatial (in)compatibility between stimuli and responses fo...
At the Max-Planck-Institute for Biological Cybernetics in Tübingen we pursue a behavioral approach t...
This chapter examines the similarities and differences between physical, psychological and virtual r...
Zur Untersuchung der Eigenbewegungsillusion (Vektion) wurden klassischerweise abstrakte visuelle Sti...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
Video games offer a unique and flexible virtual environment in which to study human performance in r...
Title: Psychological Experiment in Virtual Reality Author: Tereza Kotěšovcová Department: Department...
International audienceTeletechnologies, which produce artificial psychic supplements, are not only p...
A sign of presence in virtual environments is that people respond to situations and events as if the...
Research into sequential effects has a long and rich history spanning almost one hundred years. In t...
Schütz C, Schack T. Prospective and retrospective effects in a virtual pointing task. Acta Psycholog...
A synthetic environment is the collective term used to describe virtual reality, teleoperation, and ...
Frank C, Schack T. Perceptual-cognitive monitoring in real world and virtual reality. Presented at t...
Schütz C, Schack T. Influence of mechanical load on sequential effects. Experimental Brain Research....
Human interaction is a dynamic process that unfolds in time between two or more people and that is t...
Koester D, Schütz C, Schack T. Effects of spatial (in)compatibility between stimuli and responses fo...
At the Max-Planck-Institute for Biological Cybernetics in Tübingen we pursue a behavioral approach t...
This chapter examines the similarities and differences between physical, psychological and virtual r...
Zur Untersuchung der Eigenbewegungsillusion (Vektion) wurden klassischerweise abstrakte visuelle Sti...
The classical psychophysical approach to human perception has been to study isolated aspects of perc...
Video games offer a unique and flexible virtual environment in which to study human performance in r...
Title: Psychological Experiment in Virtual Reality Author: Tereza Kotěšovcová Department: Department...
International audienceTeletechnologies, which produce artificial psychic supplements, are not only p...
A sign of presence in virtual environments is that people respond to situations and events as if the...